1UP
11654servers on
Hi-score
43088players now
2UP
107fresh wipes · 3h
Player select Out

Dev Test 10x

Offline 102.132.245.88:27915 checked 5d ago

10x modded

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,264
top 69%
Last wipe · new game
28d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep3 Oct8 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW28d ago 1 – running 0
Thu 24 Sep, 18:04 UTC35d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 357 on average
88 / 100
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 181 on average
199 / 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
165 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 157 on average
25 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 78 on average
12 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 67 on average
56 / 150

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Dev Test 10x?

The game generates a procedural map for Dev Test 10x.

What are the rules and settings on Dev Test 10x?

Count on 10x gathering on Dev Test 10x: the name is the giveaway. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Dev Test 10x?

Dev Test 10x has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 28 days 10 hours is how long the current world has been up.

What happens on Dev Test 10x when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in.

Lists and filters

What do the server tags on Dev Test 10x mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168864 (Build): The game build is 168864; ptnone (Networking): 'none' is the network layer here; $rfra (Region code): fra is the region code for this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are listed under Dev Test 10x. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Dev Test 10x?

These Rust Leaderboard lists count Dev Test 10x among them: 10x Rust servers: the high scores and Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

Server facts

Which Rust version is Dev Test 10x on?

Rust network protocol 2635 and build 168864 on Linux is the version Dev Test 10x runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Dev Test 10x online right now, and how steady has it been?

Player one, Dev Test 10x is offline as you read this, last spotted 5 days 10 hours ago. It was up 25% of the time over the last 7 full days: 42 of 168 hours on. The first record Rust Leaderboard has of it is 24 September 2026.

Where in the world is Dev Test 10x hosted?

There is no region published by Dev Test 10x; the region code it gives is fra. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 102.132.245.88:27915.

The crowd

Where does Dev Test 10x sit in the rankings?

Player hours for the week place Dev Test 10x at #15,264, in the top 69% of every ranked server.

How many players are on Dev Test 10x right now?

Right now Dev Test 10x is not online, and its last appearance was 5 days 10 hours ago. Over seven days, players averaged 0.

Getting in

How do I join Dev Test 10x?

Type client.connect 102.132.245.88:27915 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as gmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168864
Build The game build is 168864.
ptnone
Networking 'none' is the network layer here.
$rfra
Region code fra is the region code for this server.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.

Other

stok
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.