1UP
11705servers on
Hi-score
41937players now
2UP
101fresh wipes · 3h
Player select Out

Hyper Layer Test

Offline 102.209.116.71:28015 checked 27d ago

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,608
top 70%
Last wipe · new game
28d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
204 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
123 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
30 / 225

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Hyper Layer Test?

Hyper Layer Test runs a procedural map of size 3,500 with seed 1684990273, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Hyper Layer Test?

The name of Hyper Layer Test carries no gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Hyper Layer Test?

Too few of Hyper Layer Test's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 28 days 9 hours.

Lists and filters

What do the server tags on Hyper Layer Test mean?

The server browser reads these tags from Hyper Layer Test: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Hyper Layer Test?

Hyper Layer Test appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is Hyper Layer Test on?

The build behind Hyper Layer Test: Rust network protocol 2633 and build 165217 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Hyper Layer Test up right now, and how steady is it?

Player one, Hyper Layer Test is offline as you read this, last spotted 27 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 30 September 2026.

Where in the world is Hyper Layer Test hosted?

Nothing about a region is published by Hyper Layer Test. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 102.209.116.71:28015 is its address.

The crowd

Where does Hyper Layer Test sit on the leaderboard?

Player hours for the week place Hyper Layer Test at #16,608, in the top 70% of every ranked server.

How many players are on Hyper Layer Test right now?

Right now Hyper Layer Test is not online, and its last appearance was 27 days 16 hours ago.

How to join

How do I join Hyper Layer Test?

Type client.connect 102.209.116.71:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://hyperlayer.net for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.