[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Online AF 102.39.90.175:28015 checked 12m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 4
- FPS
- 184
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 23h 01m
- since its last restart; the bar fills at a day
- Rank
- #7,433
- top 33% · #14 in AF
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 13h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs a procedural map of size 3,500 with seed 141595, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
From biweekly: 14 days after its last wipe comes the estimate for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. Thursday 29 October at 16:51 UTC is the date its next wipe is due. The world it runs now dates from 13 days 10 hours. Its tags list a wipe schedule of one wipe per two weeks.
Tag guide
What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; AF (Africa): The server browser lists it under Africa are listed under [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
These Rust Leaderboard lists count [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | among them: Best modded Rust servers. You can find it through these server list filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server details
Which Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | running?
Rust network protocol 2634 and build 167781 on Windows is the version [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs. Steam updates your game so it sits on the same protocol needed to join.
Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | up right now, and how steady is it?
Player one, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is online as you read this. The uptime figure puts the last restart at roughly 23 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 21 October 2026.
How well does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | perform?
The 48-hour average is 216 server fps; the floor was 171. Up to 78,269 entities were in play, buildings and deployables among them. It drew up to 2,814 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hosted?
The AF tag on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | puts it in Africa. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 102.39.90.175:28015.
Player count
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit on the leaderboard?
Seven-day player hours rank [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at #7,433 overall, #14 in Africa, and inside the top 33% of all ranked servers.
How many players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now?
0 players fill 50 slots on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now. 4 was the high point over seven days, with 0 players on average.
Getting in
How do I join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
In the Rust console (F1) enter client.connect 102.39.90.175:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/cDHcf229qe is its website.
