Redline
Online 103.1.214.42:28025 checked 15m ago
Stats
- Players
- 0/ 30
- 0% full
- Slots
- 30open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 112
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7d 1h
- since its last restart; the bar fills at a day
- Rank
- #15,339
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:20 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Redline?
Redline runs a procedural map of size 3,500 with seed 648252, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Redline?
The name of Redline carries no gather rate. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Redline?
Too few of Redline's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 26 days 23 hours is how long the current world has been up.
What happens on Redline when wipe day arrives?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 25 hours in.
Tags
What do the server tags on Redline mean?
gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166601 (Build): It runs game build 166601; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins are the tags Redline publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Redline?
Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Redline. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Which Rust version is Redline running?
The build behind Redline: Rust network protocol 2634 and build 166601 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Redline up right now, and how steady is it?
Right now the lights are on at Redline. About 7 days 1 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 30 September 2026.
How well does Redline perform?
The 48-hour average is 111 server fps; the floor was 95. Up to 69,963 entities were in play, buildings and deployables among them. It drew up to 3,456 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Redline hosted?
On region, Redline publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 103.1.214.42:28025 is its address.
Player count
Where does Redline sit on the leaderboard?
Player hours over seven days put Redline at #15,339, among the top 69% of ranked servers.
How many players are on Redline right now?
On Redline, 0 players are in and 30 slots are on the board. A seven-day average of 0 players is the score here.
Connect
How do I join Redline?
In the Rust console (F1) enter client.connect 103.1.214.42:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.