Local Dev
Offline 103.109.234.245:28015 checked 32d ago
Stats
- Players
- 0/ 8
- 0% full
- Slots
- 8open
- 8 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,949
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Local Dev?
Local Dev runs on a map the game generates procedurally.
What are the rules and settings on Local Dev?
No gather rate appears in the name of Local Dev. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Community is its browser listing. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Local Dev?
The record of Local Dev's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 32 days 1 hours.
Lists and filters
What do the server tags on Local Dev mean?
The server browser reads these tags from Local Dev: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Local Dev?
These Rust Leaderboard lists count Local Dev among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is Local Dev on?
The build behind Local Dev: Rust network protocol 2633 and build 165217 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local Dev up right now, and how steady is it?
Player one, Local Dev is offline as you read this, last spotted 32 days 1 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 27 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Local Dev hosted?
On region, Local Dev publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 103.109.234.245:28015.
Player count
Where does Local Dev sit on the leaderboard?
Player hours over seven days put Local Dev at #16,949, among the top 72% of ranked servers.
How many players are on Local Dev right now?
Local Dev is offline at the moment; the last sighting was 32 days 1 hours ago.
Connect
How do I join Local Dev?
In the Rust console (F1) enter client.connect 103.109.234.245:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.