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Hound AUS 10X /Raidable Bases

Online 103.15.236.194:28015 checked 11m ago

10x moddedoxide

Stats

Players
0/ 75
0% full
Slots
75open
75 max players
7-day avg
0
7-day average · peak 1
FPS
144
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 36m
since its last restart; the bar fills at a day
Rank
#15,251
top 69%
Last wipe · new game
11d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:30 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 68 on average
59 / 150
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
OC · groups of 40+ · 5x · weekly · 3 on average
4 / 100
AU Satans Killzone 5x PvP/PvE | Skill Tree |
OC · groups of 8+ · 5x · monthly · 1 on average
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[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 79 on average
11 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 62 on average
82 / 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 8 on average
8 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Hound AUS 10X /Raidable Bases?

The game generates a procedural map for Hound AUS 10X /Raidable Bases: size 5,000, seed 98745456. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Hound AUS 10X /Raidable Bases?

Gather rates here sit at 10x — Hound AUS 10X /Raidable Bases says so in its own name. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Hound AUS 10X /Raidable Bases?

Too few of Hound AUS 10X /Raidable Bases's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 11 days 10 hours.

What happens on Hound AUS 10X /Raidable Bases when wipe day arrives?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on Hound AUS 10X /Raidable Bases mean?

gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Hound AUS 10X /Raidable Bases publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Hound AUS 10X /Raidable Bases?

Hound AUS 10X /Raidable Bases appears on the following Rust Leaderboard lists: 10x Rust servers: the high scores, Oceania Rust servers by player count and Best modded Rust servers. You can find it through these server list filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

About the server

Which Rust version is Hound AUS 10X /Raidable Bases on?

Rust network protocol 2635 and build 168909 on Linux is the version Hound AUS 10X /Raidable Bases runs. Steam updates your game so it sits on the same protocol needed to join.

Is Hound AUS 10X /Raidable Bases online right now, and how steady has it been?

Player one, Hound AUS 10X /Raidable Bases is online as you read this. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Hound AUS 10X /Raidable Bases perform?

The 48-hour average is 101 server fps; the floor was 1. Up to 138,996 entities were in play, buildings and deployables among them. Memory use peaked at 6,337 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Hound AUS 10X /Raidable Bases hosted?

The name of Hound AUS 10X /Raidable Bases points to Oceania, though it publishes no region tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 103.15.236.194:28015.

The crowd

Where does Hound AUS 10X /Raidable Bases sit on the leaderboard?

Player hours for the week place Hound AUS 10X /Raidable Bases at #15,251, in the top 69% of every ranked server.

How many players are on Hound AUS 10X /Raidable Bases right now?

On Hound AUS 10X /Raidable Bases, 0 players are in and 75 slots are on the board. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 12:00 UTC drew the highest average: 0 players.

How to join

How do I join Hound AUS 10X /Raidable Bases?

In the Rust console (F1) enter client.connect 103.15.236.194:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players Slot count: 75.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.