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11904servers on
Hi-score
102408players now
2UP
403fresh wipes · 3h
Player select Ready

A Shockbyte Rust Server

Online 103.15.236.213:25616 checked 10m ago

quad softcore

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak –
FPS
104
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 7h
since its last restart; the bar fills at a day
Rank
#15,327
top 69%
Last wipe · new game
20d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:53 UTC20d ago 1 – running 0
Thu 1 Oct, 12:20 UTC28d ago 1 halved by day 1 7.8 days 0
Thu 1 Oct, 05:01 UTC28d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 66 on average
59 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
38 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
17 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
1 / 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200
[红果十倍]10.30日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
7 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 4,000, seed 50000. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 4 players is the group limit (quad). softcore is the mode, Facepunch's gentler mode, with some loot retained. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be pinned down on A Shockbyte Rust Server, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 20 days 10 hours is how long the current world has been up.

What happens on A Shockbyte Rust Server when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 33 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Tags

What do the server tags on A Shockbyte Rust Server mean?

The server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): It holds 40 slots; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Server facts

Which Rust version is A Shockbyte Rust Server running?

The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte Rust Server up right now, and how steady is it?

Right now the lights are on at A Shockbyte Rust Server. The uptime figure puts the last restart at roughly 2 days 7 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 1 October 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average is 124 server fps; the floor was 104. Buildings, deployables and all the rest of the world took the entity count as high as 104,661. The top memory figure was 4,296 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 103.15.236.213:25616.

The crowd

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,327, among the top 69% of ranked servers. In the quad group it takes #616.

How many players are on A Shockbyte Rust Server right now?

On A Shockbyte Rust Server, 0 players are in and 40 slots are on the board. Its average over the past week is 0 players.

Getting in

How do I join A Shockbyte Rust Server?

Type client.connect 103.15.236.213:25616 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://uc995dc848229dc43110e7d70e5c.dl.dropboxusercontent.com/cd/0/get/DK6cPF5Hm3gziQ1dkYytfNHLGntR7TxE42HhQVU1iR_lPQGIhKgi4DDlt9xELDqvyYKNVR9_2rb8Dg448KhLU7N-qKHKlVg2fJQW2FSbXYB4TShVg6RaiGgHR2nF-bJTfrn7J_z4WysKp_PXcZKu63_Z/file?dl=1 is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp40
Max players It holds 40 slots.
ts4
Group limit The team size limit is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.