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11784servers on
Hi-score
64568players now
2UP
134fresh wipes · 3h
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[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online OC 103.152.197.155:28015 checked 7m ago

3x quad weekly wipes vanillamoddedoxide

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak 2
FPS
198
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 2h
since its last restart; the bar fills at a day
Rank
#5,985
top 27% · #132 in OC
Last wipe · new game
11d ago
weekly schedule
Next wipe · continue?
2d 7h
Fri 30 Oct, 06:01 UTC

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep9 Oct14 Oct18 Oct23 Oct27 Oct

Top 27% of all ranked servers, top 63% in OC, and #355 of the quad servers (top 43%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 2d 7h. Its weekly schedule tag · low confidence

1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

2d 7h
Fri 30 Oct, 06:01 UTC
8d 20h
Thu 5 Nov, 19:00 UTC
FW
9d 7h
Fri 6 Nov, 06:01 UTC
16d 7h
Fri 13 Nov, 06:01 UTC
23d 7h
Fri 20 Nov, 06:01 UTC
30d 7h
Fri 27 Nov, 06:01 UTC
36d 20h
Thu 3 Dec, 19:00 UTC
FW
37d 7h
Fri 4 Dec, 06:01 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC11d ago 2 – running 0
Fri 9 Oct, 06:01 UTC18d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC19d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC20d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED
OC · trio · 3x · weekly · 183 on average
21 / 200
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL
OC · quad · 3x · biweekly · 1 on average
0 / 200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED
EU · quad · 3x · weekly · 209 on average
380 / 425
[AU] Redux 3x • Solo Only • Modded
OC · solo · 3x · weekly · 3 on average
4 / 120
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · weekly · 2 on average
0 / 100
[TR] SAKA 3X | Max 4 Yeni Başlayanlar
EU · quad · 3x · weekly · 2 on average
1 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs a procedural map of size 2,835 with seed 77760, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.

What are the rules and settings on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Gather rates here sit at 3x — [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla says so in its own name. Groups stop at 4 players, the quad rule. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Because [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Friday 30 October at 06:01 UTC, its next wipe is due. The world it runs now dates from 11 days 16 hours. The tags state wipes every week.

What happens on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 34 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Tags

What do the server tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; OC (Oceania): Oceania is the region it appears under in the server browser are listed under [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

3x Rust servers, ranked live, Oceania Rust servers by player count and Best modded Rust servers are the Rust Leaderboard lists that include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x are the filters that surface it on the server list.

Server details

Which Rust version is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is the version [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla up right now, and how steady is it?

Right now the lights are on at [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. The uptime figure puts the last restart at roughly 2 days 2 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform?

198 server fps on average across the last 48 hours, never dropping below 161. Up to 45,327 entities were in play, buildings and deployables among them. Memory use peaked at 2,371 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hosted?

In Oceania, says [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, with a OC tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 103.152.197.155:28015.

Population

Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sit on the leaderboard?

Seven-day player hours rank [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at #5,985 overall, #132 in Oceania, and inside the top 27% of all ranked servers. In the quad group it takes #355.

How many players are on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla right now?

On [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, 0 players are in and 20 slots are on the board. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 16:00 UTC, with an average of 1 players.

Getting in

How do I join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

In the Rust console (F1) enter client.connect 103.152.197.155:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://erodednetworks.com/servers/2.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts4
Group limit The team size limit is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

OC
Oceania Oceania is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.