1UP
11711servers on
Hi-score
58911players now
2UP
176fresh wipes · 3h
Player select Out

Happy DayZ

Offline 103.193.80.9:10002 checked 1d ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
199
server frames a second, the latest hour; the bar fills at 60
Uptime
5d 11h
since its last restart; the bar fills at a day
Rank
#15,338
top 69%
Last wipe · new game
12d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123411:0015:0018:0022:0001:0005:00

Hourly average and peak, UTC.

Server performance

010020030040011:0015:0018:0022:0001:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
433 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
340 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
37 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
145 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Happy DayZ?

Happy DayZ runs a procedural map of size 4,000 with seed 1234, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Happy DayZ?

No gather rate appears in the name of Happy DayZ. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Happy DayZ?

The record of Happy DayZ's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 12 days 5 hours is how long the current world has been up.

Lists and filters

What do the server tags on Happy DayZ mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are the tags Happy DayZ publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Happy DayZ?

Happy DayZ appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is Happy DayZ on?

Rust network protocol 2635 and build 168909 on Windows is what Happy DayZ runs. Matching the protocol is what joining needs; Steam handles the update.

Is Happy DayZ up right now, and how steady is it?

Player one, Happy DayZ is offline as you read this, last spotted 29 hours ago. Going by the uptime it reports, the last restart was about 5 days 11 hours ago. Of the 168 hours in the last 7 full days it was up for 150, or 89%. 17 October 2026 is when Rust Leaderboard first logged it.

How well does Happy DayZ perform?

The 48-hour average is 177 server fps; the floor was 123. At its peak the world carried 91,735 entities: buildings, deployables and the rest. The top memory figure was 3,007 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Happy DayZ hosted?

No region is published by Happy DayZ. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 103.193.80.9:10002.

The crowd

Where does Happy DayZ sit on the leaderboard?

Player hours for the week place Happy DayZ at #15,338, in the top 69% of every ranked server.

How many players are on Happy DayZ right now?

Right now Happy DayZ is not online, and its last appearance was 29 hours ago. A seven-day average of 0 players is the score here.

Getting in

How do I join Happy DayZ?

In the Rust console (F1) enter client.connect 103.193.80.9:10002. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.