Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly
Online OC 103.193.81.106:28015 checked 8m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 17m
- since its last restart; the bar fills at a day
- Rank
- #8,299
- top 37% · #153 in OC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:00 UTC20d ago | 331+29 queue | – | running | 61 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 3 | halved by day 1 | 8.2 days | 0 |
| Sat 26 Sep, 01:59 UTC34d ago | 316 | halved by day 2 | 5.7 days | 58 |
| Fri 25 Sep, 06:55 UTC34d ago | 316 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs a procedural map of size 4,250 with seed 2263, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows discord.gg/eternalrust.
What are the rules and settings on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Count on 2x gathering on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: the name is the giveaway. 16 players is the group cap. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Because Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 20 days 4 hours is how long the current world has been up. A wipe every two weeks is what its tags say.
What happens on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly when wipe day arrives?
Its recent wipes drew an average of 217 players at peak. At its latest peak, 3 hours after the wipe, the queue held 29 more. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 1.5 is when it dropped under half on the wipes that failed to hold.
Lists and filters
Who is behind Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
The eternalrust.com hostname Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes appears nowhere else among the servers we track.
What do the server tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly mean?
The server browser reads these tags from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts16 (Group limit): You can have up to 16 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; OC (Oceania): In the server browser it sits under Oceania; oxidation (Custom tag): A plugin or the owner applied this tag; it is not standard Rust. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
These Rust Leaderboard lists count Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly among them: 2x Rust servers, ranked live, Oceania Rust servers by player count and Best modded Rust servers. You can find it through these server list filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Server details
Which Rust version is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is what Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs. Matching the protocol is what joining needs; Steam handles the update.
Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly up right now, and how steady is it?
Right now the lights are on at Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. The uptime figure puts the last restart at roughly 7 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and all the rest of the world took the entity count as high as 105,385. Memory use peaked at 3,891 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly hosted?
In Oceania, says Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, with a OC tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 103.193.81.106:28015.
Population
Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sit in the rankings?
Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly takes #8,299 for the week's player hours and #153 in Oceania, with a spot in the top 37% of all ranked servers.
How many players are on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly right now?
On Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, 0 players are in and 50 slots are on the board. 3 was the high point over seven days, with 0 players on average.
How to join
How do I join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
In the Rust console (F1) enter client.connect 103.193.81.106:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://eternalrust.com/.
