1UP
11837servers on
Hi-score
92814players now
2UP
496fresh wipes · 3h
Player select Out

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 19d ago

2x biweekly wipes moddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,842
top 72% · #194 in OC
Last wipe · new game
21d ago
biweekly schedule
Next wipe · continue?
6d 21h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
20d 9h
Thu 19 Nov, 06:56 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC21d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
1 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
2 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
4 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 5 on average
1 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
13 / 150

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server carries a 2x gather rate, as its title advertises. 12 players is the group cap. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Eternal AU 2x - Pre-Server?

Its tag guides the prediction: not enough of Eternal AU 2x - Pre-Server's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 21 days 14 hours is how long the current world has been up. Its tags list a wipe schedule of one wipe per two weeks.

What happens on Eternal AU 2x - Pre-Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 4 hours in. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tags

What do the server tags on Eternal AU 2x - Pre-Server mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts12 (Group limit): You can have up to 12 per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags Eternal AU 2x - Pre-Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Oceania Rust servers by player count and Best modded Rust servers. You can find it through these server list filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

About the server

Which Rust version is Eternal AU 2x - Pre-Server on?

Rust network protocol 2634 and build 167058 on Linux is what Eternal AU 2x - Pre-Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is Eternal AU 2x - Pre-Server online right now, and how steady has it been?

Eternal AU 2x - Pre-Server is down this moment; the last signal came 19 days 23 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 5 October 2026.

Where in the world is Eternal AU 2x - Pre-Server hosted?

Its OC tag places Eternal AU 2x - Pre-Server in Oceania. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 103.193.81.106:28030.

The crowd

Where does Eternal AU 2x - Pre-Server sit in the rankings?

Eternal AU 2x - Pre-Server takes #15,842 for the week's player hours and #194 in Oceania, with a spot in the top 72% of all ranked servers.

How many players are on Eternal AU 2x - Pre-Server right now?

No connection to Eternal AU 2x - Pre-Server: it is offline now, with the last check 19 days 23 hours ago.

How to join

How do I join Eternal AU 2x - Pre-Server?

Type client.connect 103.193.81.106:28030 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts12
Group limit You can have up to 12 per team.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build It runs game build 167058.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

OC
Oceania The server browser lists it under Oceania.

Other

oxidation
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.