1UP
11768servers on
Hi-score
60085players now
2UP
135fresh wipes · 3h
Player select Out

Survivors 10x - Local Development

Offline 103.214.46.6:28015 checked 5d ago

10x moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,339
top 69%
Last wipe · new game
8d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 344 on average
328 / 400
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
197 / 250
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
197 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 152 on average
54 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
85 / 150
[LATAM] LUNARUST X10 | 28/10 Wipe
SA · groups of 8+ · 10x · weekly · 73 on average
12 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Survivors 10x - Local Development?

A procedural map, generated by the game, is what Survivors 10x - Local Development runs.

What are the rules and settings on Survivors 10x - Local Development?

Count on 10x gathering on Survivors 10x - Local Development: the name is the giveaway. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Survivors 10x - Local Development?

The record of Survivors 10x - Local Development's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 8 days 3 hours is how long the current world has been up.

Tag guide

What do the server tags on Survivors 10x - Local Development mean?

The server browser reads these tags from Survivors 10x - Local Development: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Survivors 10x - Local Development?

10x Rust servers: the high scores and Best modded Rust servers are the Rust Leaderboard lists that include Survivors 10x - Local Development. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server facts

Which Rust version is Survivors 10x - Local Development on?

The build behind Survivors 10x - Local Development: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Survivors 10x - Local Development online right now, and how steady has it been?

Survivors 10x - Local Development is down this moment; the last signal came 5 days 1 hours ago. Of the 96 hours in the last 4 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 23 October 2026.

Where in the world is Survivors 10x - Local Development hosted?

On region, Survivors 10x - Local Development publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 103.214.46.6:28015 is its address.

The crowd

Where does Survivors 10x - Local Development sit on the leaderboard?

Player hours for the week place Survivors 10x - Local Development at #15,339, in the top 69% of every ranked server.

How many players are on Survivors 10x - Local Development right now?

No connection to Survivors 10x - Local Development: it is offline now, with the last check 5 days 1 hours ago. A seven-day average of 0 players is the score here.

How to join

How do I join Survivors 10x - Local Development?

In the Rust console (F1) enter client.connect 103.214.46.6:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.