1UP
11823servers on
Hi-score
87533players now
2UP
175fresh wipes · 3h
Player select Ready

TestServer

Online 103.236.54.209:28015 checked 9m ago

Stats

Players
0/ 1000
0% full
Slots
1,000open
1,000 max players
7-day avg
0
7-day average · peak –
FPS
231
server frames a second, the latest hour; the bar fills at 60
Uptime
13d 19h
since its last restart; the bar fills at a day
Rank
#15,452
top 69%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:36 UTC12d ago 0 – running 0
Wed 14 Oct, 19:15 UTC13d ago 0 – 1.6 days 0
Sun 11 Oct, 08:18 UTC17d ago 0 – 3.5 days 0
Wed 16 Sep, 19:41 UTC41d ago 0 – 24.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
630 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
517 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
60 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
41 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
152 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
249 / 250

Quick answers

from the figures on this page

How it plays

Which map is loaded on TestServer?

Size 2,300 and seed 12345 define the game-generated procedural map on TestServer. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on TestServer?

No gather rate appears in the name of TestServer. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on TestServer?

No next wipe can be pinned down on TestServer, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 13 days 21 hours.

What happens on TestServer when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on TestServer mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are listed under TestServer. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include TestServer?

TestServer appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is TestServer on?

Rust network protocol 2633 and build 163794 on Linux is what TestServer runs. Matching the protocol is what joining needs; Steam handles the update.

Is TestServer up right now, and how steady is it?

Right now the lights are on at TestServer. The uptime figure puts the last restart at roughly 13 days 19 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. 14 September 2026 is when Rust Leaderboard first logged it.

How well does TestServer perform?

242 server fps on average across the last 48 hours, never dropping below 227. At its peak the world carried 22,254 entities: buildings, deployables and the rest. The top memory figure was 2,912 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is TestServer hosted?

No region is published by TestServer. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 103.236.54.209:28015 is its address.

Player count

Where does TestServer sit in the rankings?

Player hours for the week place TestServer at #15,452, in the top 69% of every ranked server.

How many players are on TestServer right now?

The live score is 0 players on TestServer, out of 1,000 slots. Over seven days, players averaged 0.

How to join

How do I join TestServer?

Type client.connect 103.236.54.209:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.