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【光头强PVE】原倍/突袭/死亡不掉

Offline EA 103.45.137.53:28015 checked 1d ago

monthly wipes vanillamoddedoxidepve

Stats

Players
2/ 100
2% full
Slots
98open
100 max players
7-day avg
0
7-day average · peak 5
FPS
43
server frames a second, the latest hour; the bar fills at 60
Uptime
4d 13h
since its last restart; the bar fills at a day
Rank
#4,522
top 20% · #336 in EA
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 2h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5217:0020:0023:0002:0005:0008:00

Hourly average and peak, UTC.

Server performance

02040608017:0020:0023:0002:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW27d ago 6 – running 0
Sat 26 Sep, 07:57 UTC33d ago 6 held half 5.4 days 0
Fri 25 Sep, 18:38 UTC33d ago 6 – 0.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
32 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
20 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
14 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
11 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
5 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
10 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on 【光头强PVE】原倍/突袭/死亡不掉?

Size 4,500 and seed 1516028690 define the game-generated procedural map on 【光头强PVE】原倍/突袭/死亡不掉. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on 【光头强PVE】原倍/突袭/死亡不掉?

The name of 【光头强PVE】原倍/突袭/死亡不掉 carries no gather rate. The game's default applies: groups of 8 players at most. pve is the mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched off.

Wipe schedule

What is the wipe schedule on 【光头强PVE】原倍/突袭/死亡不掉?

The force wipe is the only wipe 【光头强PVE】原倍/突袭/死亡不掉 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 22 hours. Monthly wipes are what the tags promise.

What happens on 【光头强PVE】原倍/突袭/死亡不掉 when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. 19 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tags

What do the server tags on 【光头强PVE】原倍/突袭/死亡不掉 mean?

The server browser reads these tags from 【光头强PVE】原倍/突袭/死亡不掉: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EA (East Asia): In the server browser it sits under East Asia. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include 【光头强PVE】原倍/突袭/死亡不掉?

These Rust Leaderboard lists count 【光头强PVE】原倍/突袭/死亡不掉 among them: Best modded Rust servers and Rust PvE servers leaderboard. Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.

About the server

Which Rust version is 【光头强PVE】原倍/突袭/死亡不掉 running?

Rust network protocol 2635 and build 168909 on Windows is what 【光头强PVE】原倍/突袭/死亡不掉 runs. Matching the protocol is what joining needs; Steam handles the update.

Is 【光头强PVE】原倍/突袭/死亡不掉 up right now, and how steady is it?

No sign of 【光头强PVE】原倍/突袭/死亡不掉 right now, with 32 hours since it was last seen. Going by the uptime it reports, the last restart was about 4 days 13 hours ago. It was up 91% of the time over the last 7 full days: 153 of 168 hours on. The first record Rust Leaderboard has of it is 25 September 2026.

How well does 【光头强PVE】原倍/突袭/死亡不掉 perform?

41 server fps on average across the last 48 hours, never dropping below 28. Up to 133,202 entities were in play, buildings and deployables among them. It drew up to 4,968 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is 【光头强PVE】原倍/突袭/死亡不掉 hosted?

Its EA tag places 【光头强PVE】原倍/突袭/死亡不掉 in Asia. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 103.45.137.53:28015.

The crowd

Where does 【光头强PVE】原倍/突袭/死亡不掉 sit on the leaderboard?

Seven-day player hours rank 【光头强PVE】原倍/突袭/死亡不掉 at #4,522 overall, #336 in Asia, and inside the top 20% of all ranked servers.

How many players are on 【光头强PVE】原倍/突袭/死亡不掉 right now?

No connection to 【光头强PVE】原倍/突袭/死亡不掉: it is offline now, with the last check 32 hours ago. 5 was the high point over seven days, with 0 players on average. In the last 48 hours, 08:00 UTC drew the highest average: 1 players.

Connect

How do I join 【光头强PVE】原倍/突袭/死亡不掉?

Type client.connect 103.45.137.53:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.