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Jitters Test Server

Online NA 104.129.132.227:30015 checked 12m ago

weekly wipes moddedcarbonpve

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 2
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
15h 00m
since its last restart; the bar fills at a day
Rank
#8,174
top 37% · #1171 in NA
Last wipe · new game
15d ago
weekly schedule
Next wipe · continue?
5d 11h
Wed 4 Nov, 10:20 UTC

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 10:20 UTC, in 5d 11h. Its weekly schedule tag · low confidence

1.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

5d 11h
Wed 4 Nov, 10:20 UTC
6d 20h
Thu 5 Nov, 19:00 UTC
FW
12d 11h
Wed 11 Nov, 10:20 UTC
19d 11h
Wed 18 Nov, 10:20 UTC
26d 11h
Wed 25 Nov, 10:20 UTC
33d 11h
Wed 2 Dec, 10:20 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
40d 11h
Wed 9 Dec, 10:20 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:20 UTC15d ago 1 – running 0
Thu 8 Oct, 10:56 UTC21d ago 1 halved by day 2 6 days 0
Wed 30 Sep, 22:46 UTC28d ago 3 halved by day 3 7.5 days 0
Sun 27 Sep, 23:42 UTC31d ago 2 held half 3 days 1
Sun 27 Sep, 17:39 UTC32d ago 2 – 0.3 days 1
Sat 26 Sep, 20:43 UTC33d ago 2 – 0.9 days 0
Fri 25 Sep, 12:51 UTC34d ago 4 – 1.3 days 0
Thu 24 Sep, 16:28 UTC35d ago 4 – 0.8 days 0
Thu 24 Sep, 09:50 UTC35d ago 4 – 0.3 days 1
Thu 24 Sep, 00:14 UTC35d ago 4 – 0.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
13 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
7 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
270 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
85 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
46 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
38 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Jitters Test Server?

Jitters Test Server runs a procedural map of size 3,500 with seed 2244, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Jitters Test Server?

No gather rate appears in the name of Jitters Test Server. Up to 8 players per group, which is the game's default. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Jitters Test Server?

Because Jitters Test Server's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Wednesday 4 November at 10:20 UTC, its next wipe is due. This world has been running since 15 days 12 hours. The tags state wipes every week.

What happens on Jitters Test Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 23 hours in. 33% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 2.5.

Lists and filters

What do the server tags on Jitters Test Server mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs169621 (Build): It runs game build 169621; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser lists it under North America are the tags Jitters Test Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Jitters Test Server?

Jitters Test Server appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Server details

Which Rust version is Jitters Test Server on?

Rust network protocol 2635 and build 169621 on Linux is what Jitters Test Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is Jitters Test Server up right now, and how steady is it?

Jitters Test Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 15 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Jitters Test Server perform?

60 server fps on average across the last 48 hours, never dropping below 58. Buildings, deployables and all the rest of the world took the entity count as high as 93,000. It drew up to 2,624 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Jitters Test Server hosted?

Its NA tag places Jitters Test Server in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 104.129.132.227:30015 is its address.

Player count

Where does Jitters Test Server sit on the leaderboard?

Player hours over seven days give Jitters Test Server #8,174 worldwide, #1,171 in North America, and the top 37% of ranked servers.

How many players are on Jitters Test Server right now?

On Jitters Test Server, 0 players are in and 10 slots are on the board. 2 was the high point over seven days, with 0 players on average.

Getting in

How do I join Jitters Test Server?

Type client.connect 104.129.132.227:30015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^w,NA,^p,gmrust,cs169621,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs169621
Build It runs game build 169621.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.