Atlas - 2x Quad Development (Staging)
Offline 104.129.132.27:28070 checked 28d ago
Stats
- Players
- 0/ 400
- 0% full
- Slots
- 400open
- 400 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,275
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Atlas - 2x Quad Development (Staging)?
The game generates a procedural map for Atlas - 2x Quad Development (Staging): size 3,850, seed 72357419. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Billy Joe's Custom Map.
What are the rules and settings on Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging) carries a 2x gather rate, as its title advertises. Groups stop at 4 players, the quad rule. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging) has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 30 days 6 hours.
Tags
What do the server tags on Atlas - 2x Quad Development (Staging) mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp400 (Max players): Slot count: 400; ts4 (Group limit): You can have up to 4 per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166257 (Build): Build: 166257; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; modded (Modded): Plugins or settings make changes, so it sits under Modded are listed under Atlas - 2x Quad Development (Staging). From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Atlas - 2x Quad Development (Staging)?
2x Rust servers, ranked live and Best modded Rust servers are the Rust Leaderboard lists that include Atlas - 2x Quad Development (Staging). Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x are the filters that surface it on the server list.
About the server
Which Rust version is Atlas - 2x Quad Development (Staging) on?
The build behind Atlas - 2x Quad Development (Staging): Rust network protocol 2634 and build 166257 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Atlas - 2x Quad Development (Staging) up right now, and how steady is it?
Player one, Atlas - 2x Quad Development (Staging) is offline as you read this, last spotted 28 days 6 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 29 September 2026.
Where in the world is Atlas - 2x Quad Development (Staging) hosted?
Nothing about a region is published by Atlas - 2x Quad Development (Staging). Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 104.129.132.27:28070 is its address.
The crowd
Where does Atlas - 2x Quad Development (Staging) sit on the leaderboard?
Player hours over seven days put Atlas - 2x Quad Development (Staging) at #16,275, among the top 69% of ranked servers. Rank #643 when lined up against quad servers.
How many players are on Atlas - 2x Quad Development (Staging) right now?
Right now Atlas - 2x Quad Development (Staging) is not online, and its last appearance was 28 days 6 hours ago.
How to join
How do I join Atlas - 2x Quad Development (Staging)?
In the Rust console (F1) enter client.connect 104.129.132.27:28070. Launch Rust from this page instead and it opens the game through Steam and joins for you.