tbcv1
Online NA 104.143.2.14:28015 checked 8m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 40
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 12h 05m
- since its last restart; the bar fills at a day
- Rank
- #15,070
- top 68% · #1516 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:11 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on tbcv1?
Size 4,250 and seed 1192976147 define the game-generated procedural map on tbcv1. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: BULLETCLUB.NET.
What are the rules and settings on tbcv1?
No gather rate appears in the name of tbcv1. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser puts it under Community. It runs plugins: Carbon. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on tbcv1?
Wipes on tbcv1 come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 25 days 13 hours. Its tags give a monthly wipe schedule.
What happens on tbcv1 when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 21 hours in, the crowd hit its peak.
Tags
What do the server tags on tbcv1 mean?
The server browser reads these tags from tbcv1: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^y (Carbon): It runs Carbon, a framework for plugins; NA (North America): In the server browser it sits under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include tbcv1?
Best Rust community servers, Best US Rust servers and Best vanilla Rust servers are the Rust Leaderboard lists that include tbcv1. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is tbcv1 on?
Rust network protocol 2635 and build 168909 on Linux is the version tbcv1 runs. Matching the protocol is what joining needs; Steam handles the update.
Is tbcv1 online right now, and how steady has it been?
Right now the lights are on at tbcv1. Going by the uptime it reports, the last restart was about 12 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does tbcv1 perform?
40 server fps on average across the last 48 hours, never dropping below 34. At its peak the world carried 100,297 entities: buildings, deployables and the rest. It drew up to 3,851 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is tbcv1 hosted?
Its NA tag places tbcv1 in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 104.143.2.14:28015.
The crowd
Where does tbcv1 sit in the rankings?
Seven-day player hours rank tbcv1 at #15,070 overall, #1,516 in North America, and inside the top 68% of all ranked servers.
How many players are on tbcv1 right now?
The live score is 0 players on tbcv1, out of 10 slots. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join tbcv1?
In the Rust console (F1) enter client.connect 104.143.2.14:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to http://www.bulletclub.net for its website.
