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US | For all Mankind PVE | No Raiding/Killing/Stealing

Online NA 104.143.3.215:28049 checked 6m ago

monthly wipes vanillamoddedoxidepve

Stats

Players
17/ 200
8% full
Slots
183open
200 max players
7-day avg
12
7-day average · peak 30
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
13h 54m
since its last restart; the bar fills at a day
Rank
#861
top 4% · #138 in NA
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 16h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

29
wipe-day peak
players, last three wipes

Coming wipes

8d 16h
Thu 5 Nov, 19:00 UTC
FW
36d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 52 on average
56 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
38 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
46 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
41 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
41 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 12 on average
13 / 420

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing runs a procedural map of size 4,250 with seed 1907757397, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on US | For all Mankind PVE | No Raiding/Killing/Stealing?

The force wipe is the only wipe US | For all Mankind PVE | No Raiding/Killing/Stealing takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 26 days 8 hours. A wipe once a month is set out in its tags.

What happens on US | For all Mankind PVE | No Raiding/Killing/Stealing when wipe day arrives?

At their busiest, its recent wipes averaged 29 players. The crowd on the latest wipe topped out 3 hours in.

Tag guide

What do the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing mean?

The server browser reads these tags from US | For all Mankind PVE | No Raiding/Killing/Stealing: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Server details

Which Rust version is US | For all Mankind PVE | No Raiding/Killing/Stealing running?

Rust network protocol 2635 and build 168909 on Linux is what US | For all Mankind PVE | No Raiding/Killing/Stealing runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is US | For all Mankind PVE | No Raiding/Killing/Stealing online right now, and how steady has it been?

Right now the lights are on at US | For all Mankind PVE | No Raiding/Killing/Stealing. Going by the uptime it reports, the last restart was about 13 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does US | For all Mankind PVE | No Raiding/Killing/Stealing perform?

Averaged over the last 48 hours, server fps was 30, with a low of 18. At its peak the world carried 184,739 entities: buildings, deployables and the rest. Memory use peaked at 6,082 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is US | For all Mankind PVE | No Raiding/Killing/Stealing hosted?

Its NA tag places US | For all Mankind PVE | No Raiding/Killing/Stealing in North America. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 104.143.3.215:28049 is its address.

Population

Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit on the leaderboard?

Seven-day player hours rank US | For all Mankind PVE | No Raiding/Killing/Stealing at #861 overall, #138 in North America, and inside the top 4% of all ranked servers.

How many players are on US | For all Mankind PVE | No Raiding/Killing/Stealing right now?

On US | For all Mankind PVE | No Raiding/Killing/Stealing, 17 players are in and 200 slots are on the board. 30 was the high point over seven days, with 12 players on average. Peak activity over the last 48 hours came at 00:00 UTC, with an average of 22 players.

Connect

How do I join US | For all Mankind PVE | No Raiding/Killing/Stealing?

Type client.connect 104.143.3.215:28049 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/NaFYt8JeFF.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.