US | For all Mankind PVE | No Raiding/Killing/Stealing
Online NA 104.143.3.215:28049 checked 6m ago
Stats
- Players
- 17/ 200
- 8% full
- Slots
- 183open
- 200 max players
- 7-day avg
- 12
- 7-day average · peak 30
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 13h 54m
- since its last restart; the bar fills at a day
- Rank
- #861
- top 4% · #138 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW26d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing runs a procedural map of size 4,250 with seed 1907757397, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on US | For all Mankind PVE | No Raiding/Killing/Stealing?
The force wipe is the only wipe US | For all Mankind PVE | No Raiding/Killing/Stealing takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 26 days 8 hours. A wipe once a month is set out in its tags.
What happens on US | For all Mankind PVE | No Raiding/Killing/Stealing when wipe day arrives?
At their busiest, its recent wipes averaged 29 players. The crowd on the latest wipe topped out 3 hours in.
Tag guide
What do the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing mean?
The server browser reads these tags from US | For all Mankind PVE | No Raiding/Killing/Stealing: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Server details
Which Rust version is US | For all Mankind PVE | No Raiding/Killing/Stealing running?
Rust network protocol 2635 and build 168909 on Linux is what US | For all Mankind PVE | No Raiding/Killing/Stealing runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is US | For all Mankind PVE | No Raiding/Killing/Stealing online right now, and how steady has it been?
Right now the lights are on at US | For all Mankind PVE | No Raiding/Killing/Stealing. Going by the uptime it reports, the last restart was about 13 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does US | For all Mankind PVE | No Raiding/Killing/Stealing perform?
Averaged over the last 48 hours, server fps was 30, with a low of 18. At its peak the world carried 184,739 entities: buildings, deployables and the rest. Memory use peaked at 6,082 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is US | For all Mankind PVE | No Raiding/Killing/Stealing hosted?
Its NA tag places US | For all Mankind PVE | No Raiding/Killing/Stealing in North America. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 104.143.3.215:28049 is its address.
Population
Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit on the leaderboard?
Seven-day player hours rank US | For all Mankind PVE | No Raiding/Killing/Stealing at #861 overall, #138 in North America, and inside the top 4% of all ranked servers.
How many players are on US | For all Mankind PVE | No Raiding/Killing/Stealing right now?
On US | For all Mankind PVE | No Raiding/Killing/Stealing, 17 players are in and 200 slots are on the board. 30 was the high point over seven days, with 12 players on average. Peak activity over the last 48 hours came at 00:00 UTC, with an average of 22 players.
Connect
How do I join US | For all Mankind PVE | No Raiding/Killing/Stealing?
Type client.connect 104.143.3.215:28049 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/NaFYt8JeFF.
