RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28029 checked 12m ago
Stats
- Players
- 1/ 101
- 1% full
- Slots
- 100open
- 101 max players
- 7-day avg
- 0
- 7-day average · peak 5
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1h 00m
- since its last restart; the bar fills at a day
- Rank
- #4,272
- top 19%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:41 UTC, in 1d 12h. Every Friday at 14:41 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC5d ago | 5 | – | running | 0 |
| Fri 16 Oct, 13:51 UTC12d ago | 2 | held half | 7 days | 2 |
| Fri 9 Oct, 13:59 UTC19d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC33d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC40d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The game generates a procedural map for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: size 5,000, seed 1759884539. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Count on 5x gathering on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: the name is the giveaway. 8 players is the group cap, unchanged from the game's default. jobs, towns and rules for roleplay: that is roleplay. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is the date its next wipe is due. This world has been running since 5 days 11 hours. Once a week is the wipe schedule its tags give.
What happens on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
The average peak across its recent wipes is 3 players. On the latest wipe, 37 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 80% of recent wipes. The wipes that did not hold saw the count dip below half by day 5.
Tag guide
What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): It holds 101 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes happen every week; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Leaderboard lists count RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] among them: 5x Rust servers, ranked by players, Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live. Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x are the filters that surface it on the server list.
Server details
Which Rust version is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs. Matching the protocol is what joining needs; Steam handles the update.
Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online right now, and how steady has it been?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 1 hours ago. Of the 168 hours in the last 7 full days it was up for 165, or 98%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] perform?
Averaged over the last 48 hours, server fps was 29, with a low of 4. At its peak the world carried 153,855 entities: buildings, deployables and the rest. The top memory figure was 4,629 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] hosted?
On region, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 104.143.3.5:28029 is its address.
Population
Where does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] sit on the leaderboard?
Player hours for the week place RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at #4,272, in the top 19% of every ranked server.
How many players are on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now?
1 players fill 101 slots on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now. Its average over the past week is 0 players, peaking at 5. Peak activity over the last 48 hours came at 03:00 UTC, with an average of 1 players.
How to join
How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1) enter client.connect 104.143.3.5:28029. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://www.rust-gaming-nation.com/ is its website.
