⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Online NA · us1 104.143.3.90:28115 checked 12m ago
Stats
- Players
- 0/ 150
- 0% full
- Slots
- 150open
- 150 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 32m
- since its last restart; the bar fills at a day
- Rank
- #9,957
- top 45% · #1273 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:48 UTC21h ago | – | – | – | 0 |
| Mon 26 Oct, 11:49 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 11:49 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 11:49 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 11:49 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 11:49 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 11:49 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 11:49 UTC7d ago | – | – | – | 0 |
| Mon 19 Oct, 11:49 UTC8d ago | – | – | – | 0 |
| Sun 18 Oct, 11:49 UTC9d ago | – | – | – | 0 |
| Sat 17 Oct, 11:49 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 11:49 UTC11d ago | – | – | – | 0 |
| Thu 15 Oct, 23:24 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 11:48 UTC12d ago | – | – | – | 0 |
| Wed 14 Oct, 12:25 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 11:48 UTC13d ago | – | – | – | 0 |
| Tue 13 Oct, 12:25 UTC14d ago | – | – | – | 1 |
| Mon 12 Oct, 11:48 UTC15d ago | – | – | – | 0 |
| Sun 11 Oct, 11:48 UTC16d ago | – | – | – | 0 |
| Sat 10 Oct, 11:48 UTC17d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: BUILD|1v1|2v2|FFA|MINIGAME.
What are the rules and settings on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. minigames & battle royale is the mode, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
No wipe schedule exists for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: it refreshes the world every few hours, and none of those resets is a wipe.
Lists and filters
What do the server tags on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN mean?
The server browser reads these tags from ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus1 (Region code): Region code: us1; ^c (Creative): It is a sandbox: skip gathering and build freely; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^k (Build server): Design and practise your bases here; ^j (Battle royale): Fight and loot as the zone tightens; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Best modded Rust servers, Best Rust aim training servers, Rust battlefield servers, Rust build server leaderboard, Creative Rust servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Which Rust version is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on?
The build behind ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN up right now, and how steady is it?
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 19 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN perform?
The 48-hour average is 60 server fps; the floor was 56. Up to 427 entities were in play, buildings and deployables among them. It drew up to 3,183 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hosted?
Its NA tag places ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN in North America, and the region code reads us1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 104.143.3.90:28115.
Population
Where does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sit in the rankings?
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN takes #9,957 for the week's player hours and #1,273 in North America, with a spot in the top 45% of all ranked servers.
How many players are on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN right now?
On ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, 0 players are in and 150 slots are on the board. Its average over the past week is 0 players, peaking at 3. The busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.
How to join
How do I join ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
In the Rust console (F1) enter client.connect 104.143.3.90:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://teatime.gg.
