Chill PVE for hard workers
Online 104.192.227.10:28015 checked 9m ago
Stats
- Players
- 0/ 70
- 0% full
- Slots
- 70open
- 70 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 70
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 15h
- since its last restart; the bar fills at a day
- Rank
- #6,787
- top 30%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:51 UTC13d ago | 3 | – | running | 1 |
| Thu 1 Oct, 21:51 UTC FW27d ago | 3 | halved by day 5 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Chill PVE for hard workers?
The game generates a procedural map for Chill PVE for hard workers: size 6,000, seed 3343399825. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Chill PVE for hard workers?
The name of Chill PVE for hard workers carries no gather rate. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Chill PVE for hard workers?
Chill PVE for hard workers has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 13 days 15 hours.
What happens on Chill PVE for hard workers when wipe day arrives?
The average peak across its recent wipes is 3 players. On the latest wipe, 28 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 5.
Tag guide
What do the server tags on Chill PVE for hard workers mean?
gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): The server has 70 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Chill PVE for hard workers publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Chill PVE for hard workers?
Chill PVE for hard workers appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server details
Which Rust version is Chill PVE for hard workers running?
Rust network protocol 2635 and build 168909 on Windows is the version Chill PVE for hard workers runs. Matching the protocol is what joining needs; Steam handles the update.
Is Chill PVE for hard workers online right now, and how steady has it been?
Right now the lights are on at Chill PVE for hard workers. The uptime figure puts the last restart at roughly 6 days 15 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Chill PVE for hard workers perform?
Averaged over the last 48 hours, server fps was 71, with a low of 53. At its peak the world carried 216,467 entities: buildings, deployables and the rest. Memory use peaked at 8,078 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Chill PVE for hard workers hosted?
On region, Chill PVE for hard workers publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 104.192.227.10:28015.
Player count
Where does Chill PVE for hard workers sit in the rankings?
Player hours for the week place Chill PVE for hard workers at #6,787, in the top 30% of every ranked server.
How many players are on Chill PVE for hard workers right now?
On Chill PVE for hard workers, 0 players are in and 70 slots are on the board. Its average over the past week is 0 players, peaking at 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.
Connect
How do I join Chill PVE for hard workers?
Type client.connect 104.192.227.10:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.