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11635servers on
Hi-score
46883players now
2UP
97fresh wipes · 3h
Player select Ready

Pyro Test Server

Online 104.234.251.154:28035 checked 12m ago

quad moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
62
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 1h
since its last restart; the bar fills at a day
Rank
#8,510
top 38%
Last wipe · new game
4d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, and #455 of the quad servers (top 55%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:17 UTC4d ago 1 – running 0
Sun 18 Oct, 19:16 UTC9d ago 1 halved by day 1 5 days 0
Sun 11 Oct, 21:22 UTC16d ago 1 held half 6.9 days 0
Wed 7 Oct, 06:17 UTC21d ago 1 held half 4.6 days 0
Tue 6 Oct, 20:17 UTC21d ago 1 – 0.4 days 0
Fri 2 Oct, 18:00 UTC25d ago 1 held half 4.1 days 0
Thu 24 Sep, 17:28 UTC33d ago 1 halved by day 2 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
2 / 60
Geležinis Miškas
quad · 6 on average
3 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
5 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 4 on average
0 / 100
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
2 / 200
3 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Pyro Test Server?

The game generates a procedural map for Pyro Test Server: size 3,500, seed 250694. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Pyro Test Server?

The name of Pyro Test Server carries no gather rate. 4 players is the group limit (quad). roleplay is the mode, a roleplay setup with towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Pyro Test Server?

No next wipe can be pinned down on Pyro Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 4 days 14 hours is how long the current world has been up.

What happens on Pyro Test Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 75% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Tag guide

What do the server tags on Pyro Test Server mean?

The server browser reads these tags from Pyro Test Server: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You can have up to 4 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Pyro Test Server?

Pyro Test Server appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust roleplay leaderboard. Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week are the filters that surface it on the server list.

About the server

Which Rust version is Pyro Test Server running?

Rust network protocol 2635 and build 168909 on Windows is what Pyro Test Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is Pyro Test Server online right now, and how steady has it been?

Pyro Test Server is up, live and reachable this moment. About 25 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Pyro Test Server perform?

Averaged over the last 48 hours, server fps was 72, with a low of 47. At its peak the world carried 82,230 entities: buildings, deployables and the rest. The top memory figure was 3,047 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Pyro Test Server hosted?

Nothing about a region is published by Pyro Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 104.234.251.154:28035.

The crowd

Where does Pyro Test Server sit in the rankings?

Player hours for the week place Pyro Test Server at #8,510, in the top 38% of every ranked server. #455 among quad servers.

How many players are on Pyro Test Server right now?

On Pyro Test Server, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players, peaking at 1.

Getting in

How do I join Pyro Test Server?

In the Rust console (F1) enter client.connect 104.234.251.154:28035. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://discord.com/invite/sCQCaHTNdX for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^r,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts4
Group limit You can have up to 4 per team.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.