Staging Dev Server
Offline 104.28.198.248:28015 checked 2h ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #8,904
- top 40%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:35 UTC3h ago | – | – | running | 0 |
| Fri 23 Oct, 19:36 UTC3d ago | 0 | – | – | 1 |
| Thu 22 Oct, 05:27 UTC5d ago | 1 | – | 1.6 days | 1 |
| Mon 19 Oct, 17:22 UTC8d ago | 1 | held half | 2.5 days | 1 |
| Sun 18 Oct, 18:16 UTC9d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 19:17 UTC21d ago | 1 | held half | 13 days | 0 |
| Mon 5 Oct, 11:22 UTC22d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 20:51 UTC23d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 22:17 UTC28d ago | 0 | – | 4.9 days | 0 |
| Sun 20 Sep, 16:04 UTC37d ago | 1 | – | 8.3 days | 1 |
| Fri 18 Sep, 11:01 UTC39d ago | 1 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Staging Dev Server?
The game generates a procedural map for Staging Dev Server.
What are the rules and settings on Staging Dev Server?
No gather rate appears in the name of Staging Dev Server. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Staging Dev Server?
There is no telling the next wipe on Staging Dev Server: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 3 hours.
What happens on Staging Dev Server when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Lists and filters
What do the server tags on Staging Dev Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs169353 (Build): It runs game build 169353; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are the tags Staging Dev Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Staging Dev Server?
Best Rust community servers are the Rust Leaderboard lists that include Staging Dev Server. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server details
Which Rust version is Staging Dev Server on?
Rust network protocol 2635 and build 169353 on Windows is the version Staging Dev Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Staging Dev Server online right now, and how steady has it been?
Player one, Staging Dev Server is offline as you read this, last spotted 2 hours ago. The last 7 full days saw it online for 12 of 168 hours, 7% of the time. 17 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Staging Dev Server hosted?
On region, Staging Dev Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 104.28.198.248:28015.
The crowd
Where does Staging Dev Server sit in the rankings?
Player hours for the week place Staging Dev Server at #8,904, in the top 40% of every ranked server.
How many players are on Staging Dev Server right now?
Right now Staging Dev Server is not online, and its last appearance was 2 hours ago. Its average over the past week is 1 players, peaking at 1. Peak activity over the last 48 hours came at 16:00 UTC, with an average of 1 players.
How to join
How do I join Staging Dev Server?
Type client.connect 104.28.198.248:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.