LocalTest
Offline 104.28.232.201:28015 checked 6d ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,339
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:04 UTC6d ago | 0 | – | running | 1 |
| Tue 13 Oct, 12:26 UTC15d ago | 1 | – | 9 days | 0 |
| Thu 8 Oct, 14:12 UTC20d ago | 1 | – | 4.9 days | 1 |
| Wed 7 Oct, 19:30 UTC21d ago | 1 | – | 0.8 days | 1 |
| Fri 2 Oct, 13:27 UTC26d ago | 1 | – | 5.3 days | 1 |
| Sun 20 Sep, 15:32 UTC38d ago | 1 | held half | 11.9 days | 1 |
| Thu 17 Sep, 07:12 UTC41d ago | 1 | – | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on LocalTest?
LocalTest runs on a map the game generates procedurally.
What are the rules and settings on LocalTest?
The name of LocalTest carries no gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on LocalTest?
LocalTest wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 6 days 10 hours.
What happens on LocalTest when wipe day arrives?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd was at its highest. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Lists and filters
What do the server tags on LocalTest mean?
The server browser reads these tags from LocalTest: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LocalTest?
Best Rust community servers are the Rust Leaderboard lists that include LocalTest. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is LocalTest running?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. Matching the protocol is what joining needs; Steam handles the update.
Is LocalTest up right now, and how steady is it?
LocalTest is down this moment; the last signal came 6 days 8 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is LocalTest hosted?
No region is published by LocalTest. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 104.28.232.201:28015.
Player count
Where does LocalTest sit on the leaderboard?
Player hours over seven days put LocalTest at #15,339, among the top 69% of ranked servers.
How many players are on LocalTest right now?
LocalTest is offline at the moment; the last sighting was 6 days 8 hours ago. Over seven days, players averaged 0.
Connect
How do I join LocalTest?
Type client.connect 104.28.232.201:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.