Local_Test
Offline 104.28.249.175:28015 checked 16d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,544
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:19 UTC16d ago | 0 | – | running | 1 |
| Thu 17 Sep, 10:04 UTC41d ago | 1 | – | 25 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Local_Test?
The game generates a procedural map for Local_Test.
What are the rules and settings on Local_Test?
Local_Test says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is off, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Local_Test?
The record of Local_Test's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 16 days 14 hours is how long the current world has been up.
What happens on Local_Test when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Local_Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are the tags Local_Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Local_Test?
Best Rust community servers are the Rust Leaderboard lists that include Local_Test. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is Local_Test on?
Rust network protocol 2634 and build 167584 on Windows is what Local_Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Local_Test up right now, and how steady is it?
Local_Test is down this moment; the last signal came 16 days 14 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 16 September 2026.
Where in the world is Local_Test hosted?
Nothing about a region is published by Local_Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 104.28.249.175:28015.
Player count
Where does Local_Test sit on the leaderboard?
Player hours for the week place Local_Test at #15,544, in the top 71% of every ranked server.
How many players are on Local_Test right now?
Right now Local_Test is not online, and its last appearance was 16 days 14 hours ago.
How to join
How do I join Local_Test?
In the Rust console (F1) enter client.connect 104.28.249.175:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.