1UP
11739servers on
Hi-score
51557players now
2UP
122fresh wipes · 3h
Player select Out

Local_Test

Offline 104.28.249.175:28015 checked 16d ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,544
top 71%
Last wipe · new game
16d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC16d ago 0 – running 1
Thu 17 Sep, 10:04 UTC41d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
320 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
203 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
52 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
65 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Local_Test?

The game generates a procedural map for Local_Test.

What are the rules and settings on Local_Test?

Local_Test says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is off, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Local_Test?

The record of Local_Test's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 16 days 14 hours is how long the current world has been up.

What happens on Local_Test when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on Local_Test mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are the tags Local_Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Local_Test?

Best Rust community servers are the Rust Leaderboard lists that include Local_Test. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is Local_Test on?

Rust network protocol 2634 and build 167584 on Windows is what Local_Test runs. Steam updates your game so it sits on the same protocol needed to join.

Is Local_Test up right now, and how steady is it?

Local_Test is down this moment; the last signal came 16 days 14 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 16 September 2026.

Where in the world is Local_Test hosted?

Nothing about a region is published by Local_Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 104.28.249.175:28015.

Player count

Where does Local_Test sit on the leaderboard?

Player hours for the week place Local_Test at #15,544, in the top 71% of every ranked server.

How many players are on Local_Test right now?

Right now Local_Test is not online, and its last appearance was 16 days 14 hours ago.

How to join

How do I join Local_Test?

In the Rust console (F1) enter client.connect 104.28.249.175:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.