[SEA] RustCamp | 3x | Biweekly
Online 108.136.160.56:28015 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 222
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 6h
- since its last restart; the bar fills at a day
- Rank
- #15,353
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 22:13 UTC, in 3d 20h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:13 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [SEA] RustCamp | 3x | Biweekly?
[SEA] RustCamp | 3x | Biweekly runs a procedural map of size 3,500 with seed 12345, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [SEA] RustCamp | 3x | Biweekly?
[SEA] RustCamp | 3x | Biweekly carries a 3x gather rate, as its title advertises. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on [SEA] RustCamp | 3x | Biweekly?
Its tag guides the prediction: not enough of [SEA] RustCamp | 3x | Biweekly's wipes are on record to confirm the schedule. Come Sunday 1 November at 22:13 UTC, its next wipe is due. The world it runs now dates from 24 days 3 hours. A wipe every two weeks is what its tags say.
What happens on [SEA] RustCamp | 3x | Biweekly when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under [SEA] RustCamp | 3x | Biweekly. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [SEA] RustCamp | 3x | Biweekly?
3x Rust servers, ranked live and Best modded Rust servers are the Rust Leaderboard lists that include [SEA] RustCamp | 3x | Biweekly. Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x are the filters that surface it on the server list.
About the server
Which Rust version is [SEA] RustCamp | 3x | Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustCamp | 3x | Biweekly runs. Matching the protocol is what joining needs; Steam handles the update.
Is [SEA] RustCamp | 3x | Biweekly online right now, and how steady has it been?
[SEA] RustCamp | 3x | Biweekly is up, live and reachable this moment. About 2 days 6 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 110, or 65%. Rust Leaderboard logged it for the first time on 29 September 2026.
How well does [SEA] RustCamp | 3x | Biweekly perform?
The 48-hour average is 218 server fps; the floor was 183. At its peak the world carried 69,707 entities: buildings, deployables and the rest. Memory use peaked at 2,503 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [SEA] RustCamp | 3x | Biweekly hosted?
Its name points to Asia, and no region tag is published by [SEA] RustCamp | 3x | Biweekly. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 108.136.160.56:28015 is its address.
Player count
Where does [SEA] RustCamp | 3x | Biweekly sit in the rankings?
Player hours for the week place [SEA] RustCamp | 3x | Biweekly at #15,353, in the top 69% of every ranked server.
How many players are on [SEA] RustCamp | 3x | Biweekly right now?
The live score is 0 players on [SEA] RustCamp | 3x | Biweekly, out of 50 slots. A seven-day average of 0 players is the score here.
Getting in
How do I join [SEA] RustCamp | 3x | Biweekly?
Type client.connect 108.136.160.56:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
