1UP
11696servers on
Hi-score
39834players now
2UP
90fresh wipes · 3h
Player select Ready

[SEA] RustCamp | 3x | Biweekly

Online 108.136.160.56:28015 checked 9m ago

3x biweekly wipes moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
222
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 6h
since its last restart; the bar fills at a day
Rank
#15,353
top 69%
Last wipe · new game
24d ago
biweekly schedule
Next wipe · continue?
3d 20h
Sun 1 Nov, 22:13 UTC

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:13 UTC, in 3d 20h. Its biweekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

3d 20h
Sun 1 Nov, 22:13 UTC
7d 16h
Thu 5 Nov, 19:00 UTC
FW
17d 20h
Sun 15 Nov, 22:13 UTC
31d 20h
Sun 29 Nov, 22:13 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:13 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
20 / 115
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
EA · groups of 8+ · 3x · weekly · 40 on average
8 / 300
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
2 / 150
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP
EA · groups of 32+ · 5x · biweekly · 14 on average
3 / 120
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16
EA · groups of 12+ · 5x · biweekly · 14 on average
1 / 200
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
EA · groups of 100+ · 3x · monthly · 7 on average
4 / 120

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly runs a procedural map of size 3,500 with seed 12345, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly carries a 3x gather rate, as its title advertises. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on [SEA] RustCamp | 3x | Biweekly?

Its tag guides the prediction: not enough of [SEA] RustCamp | 3x | Biweekly's wipes are on record to confirm the schedule. Come Sunday 1 November at 22:13 UTC, its next wipe is due. The world it runs now dates from 24 days 3 hours. A wipe every two weeks is what its tags say.

What happens on [SEA] RustCamp | 3x | Biweekly when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under [SEA] RustCamp | 3x | Biweekly. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [SEA] RustCamp | 3x | Biweekly?

3x Rust servers, ranked live and Best modded Rust servers are the Rust Leaderboard lists that include [SEA] RustCamp | 3x | Biweekly. Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x are the filters that surface it on the server list.

About the server

Which Rust version is [SEA] RustCamp | 3x | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustCamp | 3x | Biweekly runs. Matching the protocol is what joining needs; Steam handles the update.

Is [SEA] RustCamp | 3x | Biweekly online right now, and how steady has it been?

[SEA] RustCamp | 3x | Biweekly is up, live and reachable this moment. About 2 days 6 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 110, or 65%. Rust Leaderboard logged it for the first time on 29 September 2026.

How well does [SEA] RustCamp | 3x | Biweekly perform?

The 48-hour average is 218 server fps; the floor was 183. At its peak the world carried 69,707 entities: buildings, deployables and the rest. Memory use peaked at 2,503 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [SEA] RustCamp | 3x | Biweekly hosted?

Its name points to Asia, and no region tag is published by [SEA] RustCamp | 3x | Biweekly. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 108.136.160.56:28015 is its address.

Player count

Where does [SEA] RustCamp | 3x | Biweekly sit in the rankings?

Player hours for the week place [SEA] RustCamp | 3x | Biweekly at #15,353, in the top 69% of every ranked server.

How many players are on [SEA] RustCamp | 3x | Biweekly right now?

The live score is 0 players on [SEA] RustCamp | 3x | Biweekly, out of 50 slots. A seven-day average of 0 players is the score here.

Getting in

How do I join [SEA] RustCamp | 3x | Biweekly?

Type client.connect 108.136.160.56:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.