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64778players now
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BotWorld WARZONE - AI Bot War

Online NA 108.61.88.15:28016 checked 12m ago

moddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 2
FPS
100
server frames a second, the latest hour; the bar fills at 60
Uptime
15h 06m
since its last restart; the bar fills at a day
Rank
#7,554
top 34% · #1124 in NA
Last wipe · new game
6d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5212:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:30 UTC6d ago 2 – running 0
Fri 16 Oct, 00:42 UTC12d ago 0 – 5.6 days 0
Fri 9 Oct, 10:40 UTC19d ago 9 halved by day 3 6.6 days 0
Fri 9 Oct, 03:13 UTC19d ago 9 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
16 / 200
5 / 50
RustGames.gg | Lucky Pillars - US EAST 1
NA · groups of 100+ · 13 on average
7 / 400
[US] BekerMelk's Bow Aim Training Server | AimTrain Face
NA · no group limit · 1 on average
51 / 50
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 7 on average
0 / 100
773 / 750

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on BotWorld WARZONE - AI Bot War?

Size 3,000 and seed 2481346 define the game-generated procedural map on BotWorld WARZONE - AI Bot War. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on BotWorld WARZONE - AI Bot War?

The name of BotWorld WARZONE - AI Bot War carries no gather rate. The game's default applies: groups of 8 players at most. minigames & battle royale is the mode, battle royale, parkour, Bedwars and arenas. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on BotWorld WARZONE - AI Bot War?

No next wipe can be pinned down on BotWorld WARZONE - AI Bot War, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 6 days 20 hours is how long the current world has been up.

What happens on BotWorld WARZONE - AI Bot War when wipe day arrives?

Its recent wipes drew an average of 4 players at peak. 8 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 3.

Lists and filters

What do the server tags on BotWorld WARZONE - AI Bot War mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^e (Minigames): Play minigames such as arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America are listed under BotWorld WARZONE - AI Bot War. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include BotWorld WARZONE - AI Bot War?

These Rust Leaderboard lists count BotWorld WARZONE - AI Bot War among them: Best modded Rust servers, Rust battlefield servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

Which Rust version is BotWorld WARZONE - AI Bot War on?

Rust network protocol 2635 and build 168909 on Windows is what BotWorld WARZONE - AI Bot War runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is BotWorld WARZONE - AI Bot War up right now, and how steady is it?

Player one, BotWorld WARZONE - AI Bot War is online as you read this. About 15 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 5 October 2026.

How well does BotWorld WARZONE - AI Bot War perform?

The 48-hour average is 97 server fps; the floor was 45. Up to 46,668 entities were in play, buildings and deployables among them. The top memory figure was 5,627 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is BotWorld WARZONE - AI Bot War hosted?

Its NA tag places BotWorld WARZONE - AI Bot War in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 108.61.88.15:28016 is its address.

Player count

Where does BotWorld WARZONE - AI Bot War sit on the leaderboard?

Player hours over seven days give BotWorld WARZONE - AI Bot War #7,554 worldwide, #1,124 in North America, and the top 34% of ranked servers.

How many players are on BotWorld WARZONE - AI Bot War right now?

The live score is 0 players on BotWorld WARZONE - AI Bot War, out of 100 slots. Seven days back: an average of 0 players, a peak of 2. In the last 48 hours, 21:00 UTC drew the highest average: 1 players.

Connect

How do I join BotWorld WARZONE - AI Bot War?

In the Rust console (F1) enter client.connect 108.61.88.15:28016. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/5NzyCDXe5z is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^e,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Play minigames such as arenas, Bedwars and parkour.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.