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11716servers on
Hi-score
55754players now
2UP
168fresh wipes · 3h
Player select Ready

142# NEEDFORCRAFT HiTech 16.10

Online 109.111.170.145:28015 checked 10m ago

biweekly wipes vanillamoddedoxide

Stats

Players
0/ 99
0% full
Slots
99open
99 max players
7-day avg
0
7-day average · peak 2
FPS
59
server frames a second, the latest hour; the bar fills at 60
Uptime
8h 44m
since its last restart; the bar fills at a day
Rank
#5,093
top 23%
Last wipe · new game
13d ago
biweekly schedule
Next wipe · continue?
7d 8h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

9.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
21d 0h
Thu 19 Nov, 11:19 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC6d ago 1 – running 0
Thu 15 Oct, 17:24 UTC13d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC26d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC40d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
16 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
7 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
9 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
6 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
5 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
1 / 50

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on 142# NEEDFORCRAFT HiTech 16.10?

142# NEEDFORCRAFT HiTech 16.10 runs a procedural map of size 3,500 with seed 690580948, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on 142# NEEDFORCRAFT HiTech 16.10?

142# NEEDFORCRAFT HiTech 16.10 says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on 142# NEEDFORCRAFT HiTech 16.10?

Because 142# NEEDFORCRAFT HiTech 16.10's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 13 days 17 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on 142# NEEDFORCRAFT HiTech 16.10 when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 1 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.

Lists and filters

What do the server tags on 142# NEEDFORCRAFT HiTech 16.10 mean?

gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): It holds 99 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags 142# NEEDFORCRAFT HiTech 16.10 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include 142# NEEDFORCRAFT HiTech 16.10?

142# NEEDFORCRAFT HiTech 16.10 appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

Which Rust version is 142# NEEDFORCRAFT HiTech 16.10 on?

The build behind 142# NEEDFORCRAFT HiTech 16.10: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is 142# NEEDFORCRAFT HiTech 16.10 up right now, and how steady is it?

Right now the lights are on at 142# NEEDFORCRAFT HiTech 16.10. Going by the uptime it reports, the last restart was about 8 hours ago. Of the 168 hours in the last 7 full days it was up for 157, or 93%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does 142# NEEDFORCRAFT HiTech 16.10 perform?

Averaged over the last 48 hours, server fps was 59, with a low of 54. Buildings, deployables and all the rest of the world took the entity count as high as 70,086. Memory use peaked at 2,332 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is 142# NEEDFORCRAFT HiTech 16.10 hosted?

No region is published by 142# NEEDFORCRAFT HiTech 16.10. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 109.111.170.145:28015.

Population

Where does 142# NEEDFORCRAFT HiTech 16.10 sit in the rankings?

Player hours over seven days put 142# NEEDFORCRAFT HiTech 16.10 at #5,093, among the top 23% of ranked servers.

How many players are on 142# NEEDFORCRAFT HiTech 16.10 right now?

0 players fill 99 slots on 142# NEEDFORCRAFT HiTech 16.10 right now. Its average over the past week is 0 players, peaking at 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

How to join

How do I join 142# NEEDFORCRAFT HiTech 16.10?

In the Rust console (F1) enter client.connect 109.111.170.145:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://m.vk.com/needforcraftru.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp99
Max players It holds 99 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every fortnight brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.