MyTestServer
Offline 109.165.2.203:28015 checked 28d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,160
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on MyTestServer?
MyTestServer says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on MyTestServer?
Too few of MyTestServer's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 28 days 1 hours.
Lists and filters
What do the server tags on MyTestServer mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank are the tags MyTestServer publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include MyTestServer?
MyTestServer appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is MyTestServer running?
The build behind MyTestServer: Rust network protocol 2633 and build 165217 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is MyTestServer online right now, and how steady has it been?
MyTestServer is down this moment; the last signal came 28 days ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 1 October 2026.
Where in the world is MyTestServer hosted?
On region, MyTestServer publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 109.165.2.203:28015.
Population
Where does MyTestServer sit in the rankings?
Player hours over seven days put MyTestServer at #15,160, among the top 64% of ranked servers.
How many players are on MyTestServer right now?
MyTestServer is offline at the moment; the last sighting was 28 days ago.
Getting in
How do I join MyTestServer?
Type client.connect 109.165.2.203:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.