1UP
11633servers on
Hi-score
40937players now
2UP
115fresh wipes · 3h
Player select Ready

TruePvE Procedural

Online 109.195.19.208:29015 checked 9m ago

moddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
10
server frames a second, the latest hour; the bar fills at 60
Uptime
23h 35m
since its last restart; the bar fills at a day
Rank
#15,270
top 69%
Last wipe · no wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · continue?
–
resets, no wipes

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02.557.51005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 03:30 UTC54m ago – – – 0
Thu 29 Oct, 03:30 UTC1d ago – – – 0
Wed 28 Oct, 03:30 UTC2d ago – – – 0
Tue 27 Oct, 03:30 UTC3d ago – – – 0
Mon 26 Oct, 03:30 UTC4d ago – – – 0
Sun 25 Oct, 03:30 UTC5d ago – – – 0
Sat 24 Oct, 03:30 UTC6d ago – – – 0
Fri 23 Oct, 16:38 UTC6d ago – – – 0
Fri 23 Oct, 03:30 UTC7d ago – – – 0
Thu 22 Oct, 19:09 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10
EU · groups of 8+ · weekly · 115 on average
138 / 300
Pickle Rust EU Monthly
EU · no group limit · 50 on average
58 / 100
EU Hub 01
EU · groups of 1000+ · 23 on average
0 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 3 on average
2 / 300
Warriors
groups of 8+ · 2 on average
1 / 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
1 / 50

Quick answers

from the figures on this page

Settings and map

Which map is loaded on TruePvE Procedural?

The game generates a procedural map for TruePvE Procedural: size 1,024, seed 1. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows CraggyIsland.

What are the rules and settings on TruePvE Procedural?

TruePvE Procedural says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on TruePvE Procedural?

Every few hours TruePvE Procedural starts a fresh world; those resets are not wipes, and the server keeps no wipe schedule.

Tag guide

What do the server tags on TruePvE Procedural mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags TruePvE Procedural publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include TruePvE Procedural?

Best modded Rust servers are the Rust Leaderboard lists that include TruePvE Procedural. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.

Server facts

Which Rust version is TruePvE Procedural running?

Rust network protocol 2635 and build 168909 on Linux is what TruePvE Procedural runs. Matching the protocol is what joining needs; Steam handles the update.

Is TruePvE Procedural up right now, and how steady is it?

Player one, TruePvE Procedural is online as you read this. About 23 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does TruePvE Procedural perform?

10 server fps on average across the last 48 hours, never dropping below 10. At its peak the world carried 3,224 entities: buildings, deployables and the rest. The top memory figure was 630 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is TruePvE Procedural hosted?

On region, TruePvE Procedural publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 109.195.19.208:29015 is its address.

Player count

Where does TruePvE Procedural sit in the rankings?

Player hours for the week place TruePvE Procedural at #15,270, in the top 69% of every ranked server.

How many players are on TruePvE Procedural right now?

0 players fill 100 slots on TruePvE Procedural right now. Over seven days, players averaged 0.

Connect

How do I join TruePvE Procedural?

In the Rust console (F1) enter client.connect 109.195.19.208:29015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://www.truepve.ru/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.