Metro Jump Test (local)
Offline 109.41.179.12:28025 checked 18d ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,863
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Metro Jump Test (local)?
The name of Metro Jump Test (local) carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Metro Jump Test (local)?
Metro Jump Test (local) has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 19 days is how long the current world has been up.
Tag guide
What do the server tags on Metro Jump Test (local) mean?
The server browser reads these tags from Metro Jump Test (local): gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Metro Jump Test (local)?
Metro Jump Test (local) appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is Metro Jump Test (local) on?
Rust network protocol 2634 and build 167398 on Windows is the version Metro Jump Test (local) runs. Steam updates your game so it sits on the same protocol needed to join.
Is Metro Jump Test (local) up right now, and how steady is it?
Metro Jump Test (local) is down this moment; the last signal came 18 days 19 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 10 October 2026.
Where in the world is Metro Jump Test (local) hosted?
On region, Metro Jump Test (local) publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 109.41.179.12:28025 is its address.
Population
Where does Metro Jump Test (local) sit in the rankings?
Player hours for the week place Metro Jump Test (local) at #15,863, in the top 72% of every ranked server.
How many players are on Metro Jump Test (local) right now?
Right now Metro Jump Test (local) is not online, and its last appearance was 18 days 19 hours ago.
How to join
How do I join Metro Jump Test (local)?
Type client.connect 109.41.179.12:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.