Local_Offline_Server
Offline 110.53.234.183:28015 checked 44d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,025
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Local_Offline_Server?
A procedural map, generated by the game, is what Local_Offline_Server runs.
What are the rules and settings on Local_Offline_Server?
The name of Local_Offline_Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on Local_Offline_Server?
The record of Local_Offline_Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 44 days 23 hours.
Tag guide
What do the server tags on Local_Offline_Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are listed under Local_Offline_Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Local_Offline_Server?
These Rust Leaderboard lists count Local_Offline_Server among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is Local_Offline_Server on?
The build behind Local_Offline_Server: Rust network protocol 2633 and build 163794 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local_Offline_Server online right now, and how steady has it been?
Player one, Local_Offline_Server is offline as you read this, last spotted 44 days 15 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 14 September 2026.
Where in the world is Local_Offline_Server hosted?
On region, Local_Offline_Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 110.53.234.183:28015 is its address.
Population
Where does Local_Offline_Server sit on the leaderboard?
Player hours over seven days put Local_Offline_Server at #15,025, among the top – of ranked servers.
How many players are on Local_Offline_Server right now?
Right now Local_Offline_Server is not online, and its last appearance was 44 days 15 hours ago.
How to join
How do I join Local_Offline_Server?
In the Rust console (F1) enter client.connect 110.53.234.183:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.