Local_Offline_Server
Offline 110.53.234.92:28015 checked 43d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,918
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Local_Offline_Server?
The game generates a procedural map for Local_Offline_Server.
What are the rules and settings on Local_Offline_Server?
Local_Offline_Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is off, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Local_Offline_Server?
The record of Local_Offline_Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 43 days 13 hours.
Lists and filters
What do the server tags on Local_Offline_Server mean?
The server browser reads these tags from Local_Offline_Server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Local_Offline_Server?
Local_Offline_Server appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Local_Offline_Server running?
Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local_Offline_Server up right now, and how steady is it?
Player one, Local_Offline_Server is offline as you read this, last spotted 43 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 14 September 2026.
Where in the world is Local_Offline_Server hosted?
Nothing about a region is published by Local_Offline_Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 110.53.234.92:28015.
Population
Where does Local_Offline_Server sit in the rankings?
Player hours over seven days put Local_Offline_Server at #12,918, among the top – of ranked servers.
How many players are on Local_Offline_Server right now?
Local_Offline_Server is offline at the moment; the last sighting was 43 days 11 hours ago.
Getting in
How do I join Local_Offline_Server?
Type client.connect 110.53.234.92:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.