TestServer
Offline 114.224.221.211:10241 checked 20d ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,813
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, and #607 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on TestServer?
The name of TestServer carries no gather rate. Groups stop at 4 players, the quad rule. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on TestServer?
The record of TestServer's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 27 days 12 hours is how long the current world has been up.
Tags
What do the server tags on TestServer mean?
The server browser reads these tags from TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team size limit is 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include TestServer?
These Rust Leaderboard lists count TestServer among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad are the filters that surface it on the server list.
Server details
Which Rust version is TestServer running?
Rust network protocol 2634 and build 167231 on Windows is the version TestServer runs. Matching the protocol is what joining needs; Steam handles the update.
Is TestServer up right now, and how steady is it?
No sign of TestServer right now, with 20 days 2 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 9 October 2026.
Where in the world is TestServer hosted?
On region, TestServer publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 114.224.221.211:10241 is its address.
Player count
Where does TestServer sit on the leaderboard?
Player hours over seven days put TestServer at #14,813, among the top 67% of ranked servers. In the quad group it takes #607.
How many players are on TestServer right now?
TestServer is offline at the moment; the last sighting was 20 days 2 hours ago.
Getting in
How do I join TestServer?
Type client.connect 114.224.221.211:10241 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.