1UP
11821servers on
Hi-score
75561players now
2UP
144fresh wipes · 3h
Player select Out

Pinny Test

Offline 114.44.7.38:28015 checked 23d ago

Stats

Players
4/ 10
40% full
Slots
6open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#10,954
top 48%
Last wipe · new game
23d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:48 UTC23d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
656 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
51 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
89 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
369 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
177 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
162 / 250

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Pinny Test?

Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Pinny Test?

Pinny Test says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Pinny Test?

The record of Pinny Test's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 23 days 19 hours.

What happens on Pinny Test when wipe day arrives?

At their busiest, its recent wipes averaged 4 players. On the latest wipe, 2 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on Pinny Test mean?

The server browser reads these tags from Pinny Test: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Pinny Test?

These Rust Leaderboard lists count Pinny Test among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is Pinny Test running?

Rust network protocol 2634 and build 166652 on Windows is the version Pinny Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Pinny Test online right now, and how steady has it been?

Player one, Pinny Test is offline as you read this, last spotted 23 days 17 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 4 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Pinny Test hosted?

On region, Pinny Test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 114.44.7.38:28015.

The crowd

Where does Pinny Test sit in the rankings?

Player hours for the week place Pinny Test at #10,954, in the top 48% of every ranked server.

How many players are on Pinny Test right now?

Right now Pinny Test is not online, and its last appearance was 23 days 17 hours ago.

Connect

How do I join Pinny Test?

In the Rust console (F1) enter client.connect 114.44.7.38:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.