[AU/NZ] Sydney #2 Small 3k custom map minis on roads
Online OC 114.76.116.107:28015 checked 9m ago
Stats
- Players
- 0/ 60
- 0% full
- Slots
- 60open
- 60 max players
- 7-day avg
- 1
- 7-day average · peak 5
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 5h
- since its last restart; the bar fills at a day
- Rank
- #3,667
- top 16% · #96 in OC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:58 UTC, in 9h. Every Thursday at 18:58 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:58 UTC6d ago | 5 | – | running | 1 |
| Thu 15 Oct, 18:49 UTC13d ago | 4 | held half | 7 days | 0 |
| Thu 8 Oct, 18:45 UTC20d ago | 6 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 19:54 UTC FW27d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC34d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC41d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Size 3,000 and seed 1337 define the game-generated procedural map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.
What are the rules and settings on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. It runs plugins: Oxide. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Rust's premium status is required to join. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The wipe rhythm on [AU/NZ] Sydney #2 Small 3k custom map minis on roads is every Thursday at 18:58 UTC. Come Thursday 29 October at 18:58 UTC, its next wipe is due. The world it runs now dates from 6 days 14 hours. The tags state wipes every week.
What happens on [AU/NZ] Sydney #2 Small 3k custom map minis on roads when wipe day arrives?
Its recent wipes drew an average of 5 players at peak. On the latest wipe, 10 hours in, the crowd hit its peak. 20% of its recent wipes held more than half the peak all the way to the next wipe. Day 3 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod) on this server; OC (Oceania): Oceania is the region it appears under in the server browser are listed under [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads appears on the following Rust Leaderboard lists: Oceania Rust servers by player count, Best Rust community servers and Best vanilla Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server facts
Which Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads running?
Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs. Matching the protocol is what joining needs; Steam handles the update.
Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads online right now, and how steady has it been?
Player one, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online as you read this. About 3 days 5 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [AU/NZ] Sydney #2 Small 3k custom map minis on roads perform?
The 48-hour average is 30 server fps; the floor was 30. At its peak the world carried 55,988 entities: buildings, deployables and the rest. The top memory figure was 2,685 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [AU/NZ] Sydney #2 Small 3k custom map minis on roads hosted?
Its OC tag places [AU/NZ] Sydney #2 Small 3k custom map minis on roads in Oceania. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 114.76.116.107:28015 is its address.
The crowd
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads takes #3,667 for the week's player hours and #96 in Oceania, with a spot in the top 16% of all ranked servers.
How many players are on [AU/NZ] Sydney #2 Small 3k custom map minis on roads right now?
On [AU/NZ] Sydney #2 Small 3k custom map minis on roads, 0 players are in and 60 slots are on the board. Its average over the past week is 1 players, peaking at 5. In the last 48 hours, 01:00 UTC drew the highest average: 1 players.
Connect
How do I join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
In the Rust console (F1) enter client.connect 114.76.116.107:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Rust's premium status is required to join. You can find it at https://discord.com/invite/hC6DndrAXS.
