[JP][PVE]UC-RUST-Server
Online 118.27.225.39:28015 checked 12m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 58
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 14h 57m
- since its last restart; the bar fills at a day
- Rank
- #15,318
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [JP][PVE]UC-RUST-Server?
Size 4,000 and seed 1337 define the game-generated procedural map on [JP][PVE]UC-RUST-Server. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on [JP][PVE]UC-RUST-Server?
The name of [JP][PVE]UC-RUST-Server carries no gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on [JP][PVE]UC-RUST-Server?
Too few of [JP][PVE]UC-RUST-Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 55 days 12 hours.
Tag guide
What do the server tags on [JP][PVE]UC-RUST-Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags [JP][PVE]UC-RUST-Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [JP][PVE]UC-RUST-Server?
Best modded Rust servers are the Rust Leaderboard lists that include [JP][PVE]UC-RUST-Server. You can find it through these server list filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is [JP][PVE]UC-RUST-Server running?
Rust network protocol 2633 and build 162929 on Linux is the version [JP][PVE]UC-RUST-Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [JP][PVE]UC-RUST-Server up right now, and how steady is it?
[JP][PVE]UC-RUST-Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 14 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [JP][PVE]UC-RUST-Server perform?
58 server fps on average across the last 48 hours, never dropping below 44. Up to 106,934 entities were in play, buildings and deployables among them. The top memory figure was 3,196 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [JP][PVE]UC-RUST-Server hosted?
Its name points to Asia, and no region tag is published by [JP][PVE]UC-RUST-Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 118.27.225.39:28015 is its address.
Player count
Where does [JP][PVE]UC-RUST-Server sit in the rankings?
Player hours over seven days put [JP][PVE]UC-RUST-Server at #15,318, among the top 69% of ranked servers.
How many players are on [JP][PVE]UC-RUST-Server right now?
On [JP][PVE]UC-RUST-Server, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.
Getting in
How do I join [JP][PVE]UC-RUST-Server?
In the Rust console (F1) enter client.connect 118.27.225.39:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.