1UP
11803servers on
Hi-score
69659players now
2UP
128fresh wipes · 3h
Player select Out

zm.mapnet.net.au

Offline 119.18.5.185:28015 checked 5d ago

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,404
top 69%
Last wipe · new game
23d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:13 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
616 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
41 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
76 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
316 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
140 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
138 / 225

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on zm.mapnet.net.au?

zm.mapnet.net.au runs on a map the game generates procedurally.

What are the rules and settings on zm.mapnet.net.au?

zm.mapnet.net.au says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on zm.mapnet.net.au?

zm.mapnet.net.au has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 23 days 8 hours.

What happens on zm.mapnet.net.au when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on zm.mapnet.net.au mean?

The server browser reads these tags from zm.mapnet.net.au: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include zm.mapnet.net.au?

Best Rust community servers are the Rust Leaderboard lists that include zm.mapnet.net.au. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is zm.mapnet.net.au running?

Rust network protocol 2634 and build 166652 on Linux is what zm.mapnet.net.au runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is zm.mapnet.net.au up right now, and how steady is it?

No sign of zm.mapnet.net.au right now, with 5 days 5 hours since it was last seen. It was up 36% of the time over the last 7 full days: 61 of 168 hours on. The first record Rust Leaderboard has of it is 4 October 2026.

Where in the world is zm.mapnet.net.au hosted?

No region is published by zm.mapnet.net.au. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 119.18.5.185:28015.

Player count

Where does zm.mapnet.net.au sit in the rankings?

Player hours over seven days put zm.mapnet.net.au at #15,404, among the top 69% of ranked servers.

How many players are on zm.mapnet.net.au right now?

No connection to zm.mapnet.net.au: it is offline now, with the last check 5 days 5 hours ago. Its average over the past week is 0 players.

How to join

How do I join zm.mapnet.net.au?

Type client.connect 119.18.5.185:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.