TestTest3
Offline 119.201.237.49:28015 checked 43d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,835
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TestTest3?
TestTest3 runs on a map the game generates procedurally.
What are the rules and settings on TestTest3?
No gather rate appears in the name of TestTest3. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on TestTest3?
The record of TestTest3's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 50 days 17 hours is how long the current world has been up.
Lists and filters
What do the server tags on TestTest3 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are the tags TestTest3 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include TestTest3?
TestTest3 appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is TestTest3 on?
The build behind TestTest3: Rust network protocol 2633 and build 163794 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is TestTest3 up right now, and how steady is it?
No sign of TestTest3 right now, with 43 days 5 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 14 September 2026.
Where in the world is TestTest3 hosted?
On region, TestTest3 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 119.201.237.49:28015.
Player count
Where does TestTest3 sit on the leaderboard?
Player hours for the week place TestTest3 at #12,835, in the top – of every ranked server.
How many players are on TestTest3 right now?
TestTest3 is offline at the moment; the last sighting was 43 days 5 hours ago.
Getting in
How do I join TestTest3?
Type client.connect 119.201.237.49:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.