1UP
11855servers on
Hi-score
81723players now
2UP
365fresh wipes · 3h
Player select Out

RiSu-Test Server

Offline 121.1.248.130:37600 checked 1h ago

monthly wipes moddedoxidepve

Stats

Players
1/ 2
50% full
Slots
1open
2 max players
7-day avg
0
7-day average · peak 1
FPS
41
server frames a second, the latest hour; the bar fills at 60
Uptime
47m
since its last restart; the bar fills at a day
Rank
#9,066
top 41%
Last wipe · new game
2h ago
monthly schedule
Next wipe · continue?
7d 3h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75111:0012:0013:0011:0012:0013:00

Hourly average and peak, UTC.

Server performance

02040608011:0012:0013:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

13.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:16 UTC2h ago – – running 1
Sun 4 Oct, 08:55 UTC25d ago 1 – – 0
Sun 27 Sep, 23:55 UTC31d ago 1 halved by day 3 6.4 days 0
Mon 14 Sep, 12:21 UTC45d ago 1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
31 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
34 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
20 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
69 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
37 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
11 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on RiSu-Test Server?

The game generates a procedural map for RiSu-Test Server: size 4,500, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on RiSu-Test Server?

RiSu-Test Server says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on RiSu-Test Server?

The force wipe is the only wipe RiSu-Test Server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 2 hours. A wipe once a month is set out in its tags.

What happens on RiSu-Test Server when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 3 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 3.

Tags

What do the server tags on RiSu-Test Server mean?

gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags RiSu-Test Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include RiSu-Test Server?

These Rust Leaderboard lists count RiSu-Test Server among them: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server facts

Which Rust version is RiSu-Test Server running?

The build behind RiSu-Test Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is RiSu-Test Server online right now, and how steady has it been?

Player one, RiSu-Test Server is offline as you read this, last spotted 1 hours ago. About 47 minutes ago is when it last restarted, judged by the uptime it reports. It was up 12% of the time over the last 7 full days: 21 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does RiSu-Test Server perform?

Averaged over the last 48 hours, server fps was 46, with a low of 41. At its peak the world carried 129,913 entities: buildings, deployables and the rest. It drew up to 3,531 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is RiSu-Test Server hosted?

No region is published by RiSu-Test Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 121.1.248.130:37600.

Population

Where does RiSu-Test Server sit on the leaderboard?

Player hours over seven days put RiSu-Test Server at #9,066, among the top 41% of ranked servers.

How many players are on RiSu-Test Server right now?

RiSu-Test Server is offline at the moment; the last sighting was 1 hours ago. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

Connect

How do I join RiSu-Test Server?

In the Rust console (F1) enter client.connect 121.1.248.130:37600. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.