RiSu-Test Server
Offline 121.1.248.130:37600 checked 1h ago
Stats
- Players
- 1/ 2
- 50% full
- Slots
- 1open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 41
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 47m
- since its last restart; the bar fills at a day
- Rank
- #9,066
- top 41%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:16 UTC2h ago | – | – | running | 1 |
| Sun 4 Oct, 08:55 UTC25d ago | 1 | – | – | 0 |
| Sun 27 Sep, 23:55 UTC31d ago | 1 | halved by day 3 | 6.4 days | 0 |
| Mon 14 Sep, 12:21 UTC45d ago | 1 | halved by day 8 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RiSu-Test Server?
The game generates a procedural map for RiSu-Test Server: size 4,500, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.
What are the rules and settings on RiSu-Test Server?
RiSu-Test Server says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on RiSu-Test Server?
The force wipe is the only wipe RiSu-Test Server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 2 hours. A wipe once a month is set out in its tags.
What happens on RiSu-Test Server when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 3 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 3.
Tags
What do the server tags on RiSu-Test Server mean?
gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags RiSu-Test Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RiSu-Test Server?
These Rust Leaderboard lists count RiSu-Test Server among them: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server facts
Which Rust version is RiSu-Test Server running?
The build behind RiSu-Test Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is RiSu-Test Server online right now, and how steady has it been?
Player one, RiSu-Test Server is offline as you read this, last spotted 1 hours ago. About 47 minutes ago is when it last restarted, judged by the uptime it reports. It was up 12% of the time over the last 7 full days: 21 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does RiSu-Test Server perform?
Averaged over the last 48 hours, server fps was 46, with a low of 41. At its peak the world carried 129,913 entities: buildings, deployables and the rest. It drew up to 3,531 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is RiSu-Test Server hosted?
No region is published by RiSu-Test Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 121.1.248.130:37600.
Population
Where does RiSu-Test Server sit on the leaderboard?
Player hours over seven days put RiSu-Test Server at #9,066, among the top 41% of ranked servers.
How many players are on RiSu-Test Server right now?
RiSu-Test Server is offline at the moment; the last sighting was 1 hours ago. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Connect
How do I join RiSu-Test Server?
In the Rust console (F1) enter client.connect 121.1.248.130:37600. Launch Rust from this page instead and it opens the game through Steam and joins for you.