1UP
11736servers on
Hi-score
71890players now
2UP
130fresh wipes · 3h
Player select Out

Private Rust PvE

Offline 121.142.181.176:38015 checked 24d ago

moddedcarbonpve

Stats

Players
1/ 5
20% full
Slots
4open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,901
top 61%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:32 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
94 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
209 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
38 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
120 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 52 on average
58 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
32 / 300

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Private Rust PvE?

A procedural map, generated by the game, is what Private Rust PvE runs.

What are the rules and settings on Private Rust PvE?

Private Rust PvE says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Private Rust PvE?

The record of Private Rust PvE's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 24 days 23 hours.

What happens on Private Rust PvE when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on Private Rust PvE mean?

The server browser reads these tags from Private Rust PvE: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Private Rust PvE?

Private Rust PvE appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server facts

Which Rust version is Private Rust PvE running?

Rust network protocol 2634 and build 166652 on Linux is the version Private Rust PvE runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Private Rust PvE online right now, and how steady has it been?

Player one, Private Rust PvE is offline as you read this, last spotted 24 days 14 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 3 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Private Rust PvE hosted?

On region, Private Rust PvE publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 121.142.181.176:38015 is its address.

Player count

Where does Private Rust PvE sit in the rankings?

Player hours for the week place Private Rust PvE at #13,901, in the top 61% of every ranked server.

How many players are on Private Rust PvE right now?

Private Rust PvE is offline at the moment; the last sighting was 24 days 14 hours ago.

How to join

How do I join Private Rust PvE?

In the Rust console (F1) enter client.connect 121.142.181.176:38015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.