Milu Local Lab [milu_lab] (loopback only - do not publish)
Online 125.199.10.0:28015 checked 6m ago
Stats
- Players
- 1/ 2
- 50% full
- Slots
- 1open
- 2 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #9,808
- top 44%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:52 UTC17h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Milu Local Lab [milu_lab] (loopback only - do not publish)?
Milu Local Lab [milu_lab] (loopback only - do not publish) runs on a map the game generates procedurally.
What are the rules and settings on Milu Local Lab [milu_lab] (loopback only - do not publish)?
No gather rate appears in the name of Milu Local Lab [milu_lab] (loopback only - do not publish). The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Milu Local Lab [milu_lab] (loopback only - do not publish)?
The record of Milu Local Lab [milu_lab] (loopback only - do not publish)'s wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 17 hours.
Tags
What do the server tags on Milu Local Lab [milu_lab] (loopback only - do not publish) mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are listed under Milu Local Lab [milu_lab] (loopback only - do not publish). The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Milu Local Lab [milu_lab] (loopback only - do not publish)?
Best Rust community servers are the Rust Leaderboard lists that include Milu Local Lab [milu_lab] (loopback only - do not publish). You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Which Rust version is Milu Local Lab [milu_lab] (loopback only - do not publish) running?
The build behind Milu Local Lab [milu_lab] (loopback only - do not publish): Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Milu Local Lab [milu_lab] (loopback only - do not publish) up right now, and how steady is it?
Milu Local Lab [milu_lab] (loopback only - do not publish) is up, live and reachable this moment. 28 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Milu Local Lab [milu_lab] (loopback only - do not publish) hosted?
On region, Milu Local Lab [milu_lab] (loopback only - do not publish) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 125.199.10.0:28015.
Player count
Where does Milu Local Lab [milu_lab] (loopback only - do not publish) sit on the leaderboard?
Player hours over seven days put Milu Local Lab [milu_lab] (loopback only - do not publish) at #9,808, among the top 44% of ranked servers.
How many players are on Milu Local Lab [milu_lab] (loopback only - do not publish) right now?
On Milu Local Lab [milu_lab] (loopback only - do not publish), 1 players are in and 2 slots are on the board. Seven days back: an average of 1 players, a peak of 1. In the last 48 hours, 11:00 UTC drew the highest average: 1 players.
How to join
How do I join Milu Local Lab [milu_lab] (loopback only - do not publish)?
Type client.connect 125.199.10.0:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.