PvE|Prvt|RustServer_4991
Online 133.117.73.235:28015 checked 8m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 48
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 2h
- since its last restart; the bar fills at a day
- Rank
- #11,193
- top 50%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on PvE|Prvt|RustServer_4991?
Size 4,500 and seed 8762 define the game-generated procedural map on PvE|Prvt|RustServer_4991. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on PvE|Prvt|RustServer_4991?
PvE|Prvt|RustServer_4991 says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on PvE|Prvt|RustServer_4991?
PvE|Prvt|RustServer_4991 has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 28 days is how long the current world has been up.
What happens on PvE|Prvt|RustServer_4991 when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 14 hours in.
Tag guide
What do the server tags on PvE|Prvt|RustServer_4991 mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the danger comes from the world are listed under PvE|Prvt|RustServer_4991. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include PvE|Prvt|RustServer_4991?
These Rust Leaderboard lists count PvE|Prvt|RustServer_4991 among them: Best Rust community servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
About the server
Which Rust version is PvE|Prvt|RustServer_4991 running?
Rust network protocol 2635 and build 168909 on Linux is what PvE|Prvt|RustServer_4991 runs. Steam updates your game so it sits on the same protocol needed to join.
Is PvE|Prvt|RustServer_4991 online right now, and how steady has it been?
Player one, PvE|Prvt|RustServer_4991 is online as you read this. About 6 days 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does PvE|Prvt|RustServer_4991 perform?
Averaged over the last 48 hours, server fps was 49, with a low of 36. Buildings, deployables and all the rest of the world took the entity count as high as 111,942. Memory use peaked at 4,338 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is PvE|Prvt|RustServer_4991 hosted?
Nothing about a region is published by PvE|Prvt|RustServer_4991. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 133.117.73.235:28015.
Population
Where does PvE|Prvt|RustServer_4991 sit on the leaderboard?
Player hours for the week place PvE|Prvt|RustServer_4991 at #11,193, in the top 50% of every ranked server.
How many players are on PvE|Prvt|RustServer_4991 right now?
On PvE|Prvt|RustServer_4991, 0 players are in and 5 slots are on the board. Its average over the past week is 0 players, peaking at 1.
Connect
How do I join PvE|Prvt|RustServer_4991?
Type client.connect 133.117.73.235:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.