RustServer_9257
Online 133.88.120.27:28015 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 112
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 19h
- since its last restart; the bar fills at a day
- Rank
- #15,310
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:47 UTC27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 21:28 UTC43d ago | 2 | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 11:02 UTC44d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RustServer_9257?
Size 3,000 and seed 5670 define the game-generated procedural map on RustServer_9257. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on RustServer_9257?
RustServer_9257 says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on RustServer_9257?
No next wipe can be pinned down on RustServer_9257, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 27 days 4 hours is how long the current world has been up.
What happens on RustServer_9257 when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 1 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 3.
Tags
What do the server tags on RustServer_9257 mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are listed under RustServer_9257. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustServer_9257?
These Rust Leaderboard lists count RustServer_9257 among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is RustServer_9257 running?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_9257 runs. Steam updates your game so it sits on the same protocol needed to join.
Is RustServer_9257 up right now, and how steady is it?
Player one, RustServer_9257 is online as you read this. About 5 days 19 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 14 September 2026 is when Rust Leaderboard first logged it.
How well does RustServer_9257 perform?
The 48-hour average is 103 server fps; the floor was 88. Up to 47,166 entities were in play, buildings and deployables among them. The top memory figure was 2,358 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RustServer_9257 hosted?
No region is published by RustServer_9257. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 133.88.120.27:28015.
Population
Where does RustServer_9257 sit in the rankings?
Player hours over seven days put RustServer_9257 at #15,310, among the top 69% of ranked servers.
How many players are on RustServer_9257 right now?
On RustServer_9257, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.
How to join
How do I join RustServer_9257?
In the Rust console (F1) enter client.connect 133.88.120.27:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.