A Shockbyte Rust Server
Offline 135.148.10.249:29338 checked 17h ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 220
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 20h 19m
- since its last restart; the bar fills at a day
- Rank
- #11,313
- top 51%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, and #535 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW26d ago | 2 | – | running | 1 |
| Sat 26 Sep, 20:49 UTC31d ago | 2 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on A Shockbyte Rust Server?
A Shockbyte Rust Server says nothing in its name about a gather rate. 4 players is the group limit (quad). Facepunch made easier: partial loot is kept: that is softcore. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 26 days 11 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. 3 hours after the latest wipe, the crowd was at its highest. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmsoftcore (Game mode): The ruleset is softcore, an easier one; mp2 (Max players): Slot count: 2; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags A Shockbyte Rust Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
Best modded Rust servers are the Rust Leaderboard lists that include A Shockbyte Rust Server. You can find it through these server list filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server facts
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte Rust Server online right now, and how steady has it been?
No sign of A Shockbyte Rust Server right now, with 17 hours since it was last seen. The uptime figure puts the last restart at roughly 20 hours ago. It was up 93% of the time over the last 7 full days: 157 of 168 hours on. The first record Rust Leaderboard has of it is 21 September 2026.
How well does A Shockbyte Rust Server perform?
The 48-hour average is 208 server fps; the floor was 64. At its peak the world carried 49,312 entities: buildings, deployables and the rest. The top memory figure was 3,536 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 135.148.10.249:29338.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #11,313, among the top 51% of ranked servers. Rank #535 when lined up against quad servers.
How many players are on A Shockbyte Rust Server right now?
Right now A Shockbyte Rust Server is not online, and its last appearance was 17 hours ago. 2 was the high point over seven days, with 0 players on average.
Connect
How do I join A Shockbyte Rust Server?
Type client.connect 135.148.10.249:29338 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.