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11867servers on
Hi-score
96005players now
2UP
390fresh wipes · 3h
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A Shockbyte Rust Server

Offline 135.148.134.60:29313 checked 13h ago

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
1
7-day average · peak 1
FPS
239
server frames a second, the latest hour; the bar fills at 60
Uptime
50m
since its last restart; the bar fills at a day
Rank
#7,187
top 32%
Last wipe · new game
6d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
00.250.50.75101:0002:0003:00

Hourly average and peak, UTC.

Server performance

010020030040001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
440 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
447 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
976 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
63 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
992 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 1,500, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on A Shockbyte Rust Server?

Too few of A Shockbyte Rust Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 6 days 15 hours.

Tags

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags A Shockbyte Rust Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

About the server

Which Rust version is A Shockbyte Rust Server on?

The build behind A Shockbyte Rust Server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is A Shockbyte Rust Server online right now, and how steady has it been?

No sign of A Shockbyte Rust Server right now, with 13 hours since it was last seen. About 50 minutes ago is when it last restarted, judged by the uptime it reports. The last 5 full days saw it online for 7 of 120 hours, 6% of the time. Rust Leaderboard logged it for the first time on 23 October 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average is 239 server fps; the floor was 239. Buildings, deployables and all the rest of the world took the entity count as high as 6,281. Memory use peaked at 1,618 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 135.148.134.60:29313.

Population

Where does A Shockbyte Rust Server sit on the leaderboard?

Player hours for the week place A Shockbyte Rust Server at #7,187, in the top 32% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 13 hours ago. Its average over the past week is 1 players, peaking at 1. Peak activity over the last 48 hours came at 02:00 UTC, with an average of 1 players.

Getting in

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 135.148.134.60:29313. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.