1UP
11620servers on
Hi-score
35442players now
2UP
74fresh wipes · 3h
Player select Ready

A Shockbyte Rust Server

Online 135.148.134.68:28015 checked 12m ago

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak –
FPS
239
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 16h
since its last restart; the bar fills at a day
Rank
#15,341
top 69%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:51 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
199 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
176 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
100 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte Rust Server?

Size 1,500 and seed 50000 define the game-generated procedural map on A Shockbyte Rust Server. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on A Shockbyte Rust Server?

A Shockbyte Rust Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 17 days 1 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags A Shockbyte Rust Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the version A Shockbyte Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte Rust Server up right now, and how steady is it?

Right now the lights are on at A Shockbyte Rust Server. Going by the uptime it reports, the last restart was about 6 days 16 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does A Shockbyte Rust Server perform?

The 48-hour average is 237 server fps; the floor was 216. Buildings, deployables and all the rest of the world took the entity count as high as 8,198. Memory use peaked at 2,853 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 135.148.134.68:28015.

Player count

Where does A Shockbyte Rust Server sit on the leaderboard?

Player hours for the week place A Shockbyte Rust Server at #15,341, in the top 69% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

On A Shockbyte Rust Server, 0 players are in and 40 slots are on the board. Its average over the past week is 0 players.

Getting in

How do I join A Shockbyte Rust Server?

Type client.connect 135.148.134.68:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.