Duckys 10x
Offline 135.148.134.94:22514 checked 45m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 117
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 00m
- since its last restart; the bar fills at a day
- Rank
- #15,269
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Duckys 10x?
Size 4,500 and seed 50000 define the game-generated procedural map on Duckys 10x. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Duckys 10x?
Duckys 10x carries a 10x gather rate, as its title advertises. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Duckys 10x?
Duckys 10x has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 3 days 16 hours is how long the current world has been up.
Lists and filters
What do the server tags on Duckys 10x mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Duckys 10x publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Duckys 10x?
Duckys 10x appears on the following Rust Leaderboard lists: 10x Rust servers: the high scores and Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Server facts
Which Rust version is Duckys 10x on?
The build behind Duckys 10x: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Duckys 10x online right now, and how steady has it been?
Player one, Duckys 10x is offline as you read this, last spotted 45 minutes ago. The uptime figure puts the last restart at roughly 5 hours ago. Of the 48 hours in the last 2 full days it was up for 14, or 29%. The first record Rust Leaderboard has of it is 26 October 2026.
How well does Duckys 10x perform?
Averaged over the last 48 hours, server fps was 106, with a low of 89. Buildings, deployables and all the rest of the world took the entity count as high as 119,588. The top memory figure was 4,624 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Duckys 10x hosted?
On region, Duckys 10x publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 135.148.134.94:22514.
Player count
Where does Duckys 10x sit on the leaderboard?
Player hours over seven days put Duckys 10x at #15,269, among the top 68% of ranked servers.
How many players are on Duckys 10x right now?
No connection to Duckys 10x: it is offline now, with the last check 45 minutes ago. A seven-day average of 0 players is the score here.
How to join
How do I join Duckys 10x?
Type client.connect 135.148.134.94:22514 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.