LoneRust Test Server
Online NA 135.148.137.125:28515 checked 10m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7d 2h
- since its last restart; the bar fills at a day
- Rank
- #15,268
- top 68% · #1496 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 03:33 UTC8d ago | 1 | – | running | 0 |
| Fri 16 Oct, 05:32 UTC13d ago | 0 | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on LoneRust Test Server?
LoneRust Test Server runs a procedural map of size 1,000 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: LR - 2x Actual One Grid.
What are the rules and settings on LoneRust Test Server?
The name of LoneRust Test Server carries no gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on LoneRust Test Server?
The record of LoneRust Test Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 8 days 18 hours is how long the current world has been up.
What happens on LoneRust Test Server when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on LoneRust Test Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): The server browser lists it under North America are listed under LoneRust Test Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include LoneRust Test Server?
LoneRust Test Server appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is LoneRust Test Server running?
The build behind LoneRust Test Server: Rust network protocol 2634 and build 167781 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is LoneRust Test Server online right now, and how steady has it been?
Player one, LoneRust Test Server is online as you read this. About 7 days 2 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does LoneRust Test Server perform?
Averaged over the last 48 hours, server fps was 60, with a low of 60. Buildings, deployables and all the rest of the world took the entity count as high as 5,534. Memory use peaked at 2,632 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is LoneRust Test Server hosted?
In North America, says LoneRust Test Server, with a NA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 135.148.137.125:28515.
Player count
Where does LoneRust Test Server sit in the rankings?
Player hours over seven days give LoneRust Test Server #15,268 worldwide, #1,496 in North America, and the top 68% of ranked servers.
How many players are on LoneRust Test Server right now?
The live score is 0 players on LoneRust Test Server, out of 40 slots. Over seven days, players averaged 0.
How to join
How do I join LoneRust Test Server?
Type client.connect 135.148.137.125:28515 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://lonerust.gg is its website.
