Giggleshitter 100x PvE
Offline 135.148.137.168:60407 checked 7h ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 238
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 56m
- since its last restart; the bar fills at a day
- Rank
- #8,394
- top 38%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:02 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Giggleshitter 100x PvE?
Size 2,500 and seed 2003685391 define the game-generated procedural map on Giggleshitter 100x PvE. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Giggleshitter 100x PvE?
Count on 100x gathering on Giggleshitter 100x PvE: the name is the giveaway. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Giggleshitter 100x PvE?
The force wipe is the only wipe Giggleshitter 100x PvE takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 2 days 16 hours. Its tags give a monthly wipe schedule.
What happens on Giggleshitter 100x PvE when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Giggleshitter 100x PvE mean?
The server browser reads these tags from Giggleshitter 100x PvE: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Giggleshitter 100x PvE?
Giggleshitter 100x PvE appears on the following Rust Leaderboard lists: 10x+ Rust servers: the high scores, Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.
About the server
Which Rust version is Giggleshitter 100x PvE running?
Rust network protocol 2635 and build 168909 on Linux is the version Giggleshitter 100x PvE runs. Steam updates your game so it sits on the same protocol needed to join.
Is Giggleshitter 100x PvE online right now, and how steady has it been?
Giggleshitter 100x PvE is down this moment; the last signal came 7 hours ago. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up 23% of the time over the last 2 full days: 11 of 48 hours on. 26 October 2026 is when Rust Leaderboard first logged it.
How well does Giggleshitter 100x PvE perform?
235 server fps on average across the last 48 hours, never dropping below 226. Buildings, deployables and all the rest of the world took the entity count as high as 33,299. It drew up to 2,243 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Giggleshitter 100x PvE hosted?
On region, Giggleshitter 100x PvE publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 135.148.137.168:60407.
The crowd
Where does Giggleshitter 100x PvE sit on the leaderboard?
Player hours for the week place Giggleshitter 100x PvE at #8,394, in the top 38% of every ranked server.
How many players are on Giggleshitter 100x PvE right now?
Right now Giggleshitter 100x PvE is not online, and its last appearance was 7 hours ago. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 11:00 UTC, with an average of 1 players.
Getting in
How do I join Giggleshitter 100x PvE?
In the Rust console (F1) enter client.connect 135.148.137.168:60407. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/X3Q9BuXfJ8.